Commit History

Autor SHA1 Mensaxe Data
  Lasse Öörni 115a81c75a Fixed incorrect weak pointer manipulation (Drawable's cached Zone) from worker threads, which caused a memory leak. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a40fead7dc Updated license for the new year. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 2ae05de8ca Added elapsed time accumulation to Scene. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni aa237fd45a Added threaded update check to Zone & CollisionShape, as they do potentially non-threadsafe operations during OnMarkedDirty(). %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 8af8edd603 Android compile fixes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 2c5a034bf5 Fixed includes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni 7ea084bc4b Added missing DebugNew.h includes. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. %!s(int64=13) %!d(string=hai) anos
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 8f882f8225 Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 1b08deec28 Fixed editor gizmo movement in local axes mode. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 8a52455faa Added shadow mask feature, which allows selective shadow casting by different lights. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 8a57a3ee18 Threaded ray query. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 5f65f9a530 Dirty the zone if its priority changes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni bdc29caebd Reverted to AngelScript 2.21.1 because of crash with VariantMap. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 2b57762508 Added zone property for Drawables in the script API where applicable. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 00cca6b83c Zone system refactoring. Now objects check which zone they're in, for per-object ambient light and fog settings. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 10ad7a3dd2 Added phantom attribute to CollisionShape. Phantom shapes create collision events, but do not generate contact joints to the physics simulation. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 6dd8679214 Further attribute reorganization. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 3576a81993 Initial node/component attribute editing. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 84d70dcbe7 Optimized away constant dynamic Variant allocation in comparing attributes when sending a server update. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7b15b34c83 Removed most OnGetAttribute() / OnSetAttribute() functions in favor of accessor attributes. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 2da8d4ae47 Renamed Matrix4x3 to Matrix3x4. %!s(int64=14) %!d(string=hai) anos
  Lasse Öörni 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos