aster2013
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35735b11d3
Remove unused code, rename DefaultMaterial to Material.
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11 years ago |
aster2013
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fb07e32cdd
Remove Sprite2D from Drawable2D, make Drawable2D more general.
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11 years ago |
aster2013
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cb819a5a6f
Remove class name and variant type from attribute macros.
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11 years ago |
aster2013
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d99b6e9a4e
Remove type from MIXED_ACCESSOR_ATTRIBUTE macro, make it more cleaner. Other attribute macros will be modify later.
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11 years ago |
aster2013
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7e46f0c862
Add MIXED_ACCESSOR_ATTRIBUTE.
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11 years ago |
aster
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ef32eee6ee
Add tile map support in Urho2D, current not all of features are supported in Urho2D, but I think we can add it later. Fore more information about tile map, please refer http://www.mapeditor.org/.
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11 years ago |
Aster@中国上海
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413aa66b10
Add more member functions in 2D particle classes.
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11 years ago |
aster2013
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a32334d230
Fix bounding box calculate in ParticleEmitter2D, use dummy bounding box in DrawableProxy2D.
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11 years ago |
aster2013
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c31637ed43
Add batch rendering for all 2D objects.
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11 years ago |
aster2013
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bea3ec1c76
Remove z value, use layer order to sort Drawable2D.
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11 years ago |
aster2013
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ff0d806587
Rename ParticleModel2D to ParticleEffect2D.
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11 years ago |
aster2013
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a44291b557
Fix gravity and rotation in ParticleEmitter2D.
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11 years ago |
aster2013
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86ae9190a7
Fix particle emitter, add radial particle in sample.
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11 years ago |
aster2013
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6e5d43a56b
Replace plist particle file with Staring extension particle system (pex).
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11 years ago |
aster2013
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b1dca8c19d
Add materialUpdatePending in AnimatedSprite2D and ParticleEmitter2D.
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11 years ago |
aster2013
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aa10e2222a
Add GetTexture function in Drawable2D.[ci skip]
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11 years ago |
aster2013
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130551f4d8
Add fixed pixel size (user don't need change the value).
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11 years ago |
aster2013
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c96d44fcb8
rename unitSize2D to pixelsPerUnit.
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11 years ago |
aster2013
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d79c151f84
Revert ParticleModel2D model scale, apply scene unit size to ParticleEmitter2D.
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11 years ago |
Yao Wei Tjong 姚伟忠
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d5d4d51aff
Refactor Drawable2D's pixel-per-unit to Scene's 2D-unit-size attr.
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11 years ago |
Lasse Öörni
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7ae747063f
Rename "Unit Per Pixel" attribute in Drawable2D to "Pixels Per Unit" to match the actual behavior in StaticSprite2D / AnimatedSprite2D. Remove the attribute from ParticleEmitter2D class as it doesn't have effect. Closes #230.
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11 years ago |
aster2013
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1c0cecb87a
Don't use unit per pixel in ParticleEmitter2D.
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11 years ago |
aster2013
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ced2a315af
Add set animtion to AnimatedSprite2D in editor, fixed minor bug in ParticleEmitter2D.
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11 years ago |
Yao Wei Tjong 姚伟忠
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88021f0509
Clean up the 2D library fix for the Editor.
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11 years ago |
Yao Wei Tjong 姚伟忠
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ff1f9fc7d8
Fix Drawable2D bounding box update and attribute network propagation.
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11 years ago |
Yao Wei Tjong 姚伟忠
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5e6c081d09
Fix inspecting AnimatedSprite2D & ParticleEmitter2D attrs in Editor.
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11 years ago |
aster2013
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a9afb47a7e
Fixed warning.
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11 years ago |
Yao Wei Tjong 姚伟忠
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1a7d032425
Misc. minor fixes.
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11 years ago |
aster2013
|
39b2bfcfdf
Refactor code.
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11 years ago |
aster2013
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8bc70469e3
Apply node world transform to particle.
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11 years ago |