Commit History

Author SHA1 Message Date
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 years ago
  Aster@中国上海 10c64544e6 Use particle effect in Editor. comment Load/Save particle data. 11 years ago
  Chris Friesen ffc4dffba7 Editor resource browser & right click menus 11 years ago
  Lasse Öörni b8185f973c Support a "select on click end" mode in ListView. Support defining a separate drag'n'drop content for elements dropped into a LineEdit. Enable drag'n'drop to node ID attribute fields. Closes #261. 11 years ago
  Lasse Öörni 97ec02619f Locate scene node in editor by doubleclicking in the hierarchy window. 11 years ago
  Lasse Öörni 19559ef3d9 Dragdrop nodes to a SplinePath component to add as control points. 11 years ago
  Lasse Öörni ff391f125e Show the true local ID's in the editor even though they are "ugly" (starting from 16777216), because these are the values that should be entered as a node ID attribute. 11 years ago
  Lasse Öörni 45b0db3590 Show a simple camera preview window in bottom right of editor when a camera component is selected. Closes #123. 11 years ago
  Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
  Chris Friesen ddaf25e5df secondary left sidebar 12 years ago
  primitivewaste 53f6483931 Added a toolbar to the editor. 12 years ago
  Lasse Öörni 6228209b6f Allow dragging scene nodes to a StaticModelGroup component in the editor to make them instance nodes. 12 years ago
  Lasse Öörni 64e826c3e3 Update changelog. 12 years ago
  Lasse Öörni 22651bf27c Applied UI style and material editor patch from Sebastian Delatorre. 12 years ago
  Lasse Öörni 26a9bc763e Added Temporary flag to Serializable, which means it will not be saved if enabled. Currently the sub-nodes created by Terrain are marked temporary. 12 years ago
  Lasse Öörni 73843b142f Applied "reparent multiple nodes by holding shift" patch from Chris Friesen. 12 years ago
  Wei Tjong Yao 1f54977f7e Completed renaming of Scene and Node windows to Hierarchy and Attribute-inspector windows, respectively. 12 years ago