Commit History

Author SHA1 Message Date
  Lasse Öörni 5f0ed3fcf8 Fix more header warnings that could leak to an Urho3D application using maximum MSVC warning level. 11 years ago
  Aster@中国上海 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 years ago
  Yao Wei Tjong 姚伟忠 19bfdddce0 Refactor to make MarkNetworkUpdate() virtual method of Serializable. 11 years ago
  aster2013 f9107d4fed Add scene attribute animation update event. 11 years ago
  Aster Jian 0de5de0678 Remove ignore network update, add animated network attribute check. 11 years ago
  aster2013 dcbd1a3d7c Ignore network update when update animations. 11 years ago
  aster2013 2eff0e1144 Add attribute animation. 11 years ago
  aster2013 5fd7363201 Add Animatable class. 11 years ago
  aster2013 9cd40fb07f Revert attribute animation. It will be added in a new branch. 11 years ago
  aster2013 b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. 11 years ago
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 years ago
  Lasse Öörni 36eb726d36 Add the concept of base class type to Object to simplify determining if a ScriptInstance's handle variable is a Node, Component or Resource. Serialize script's resource handles as ResourceRef attributes and allow editing them. 12 years ago
  Lasse Öörni 2e178f1976 Added virtual function to Component for handling node enabled/disabled change. This optimizes StaticModelGroup to not have to subscribe to the scene-global change event. 12 years ago
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago