Historique des commits

Auteur SHA1 Message Date
  aster2013 00b57c1231 Add LightAnimation sample, revert StaticScene. il y a 11 ans
  aster2013 496fb3e74e Refactor AttributeAnimation. il y a 11 ans
  aster2013 da7936dd68 Add attribute animation sample in StaticScene. il y a 11 ans
  Lasse Öörni 67d603d8e5 Node transform space refactoring. Translate(), Rotate() and LookAt() functions take a transform space (local, parent or world). Translate() has a behavior change: default space is local, as that is most often used in eg. camera movement, and is consistent with the default for rotations (the earlier fixedAxis = false was same as local space). The redundant TranslateRelative() function is removed. Add RotateAround() function, which allows rotating around a pivot in either local, parent or world space. Closes #295. il y a 11 ans
  aster2013 9cd40fb07f Revert attribute animation. It will be added in a new branch. il y a 11 ans
  aster2013 29e930d495 Add commend and use shared ptr for attribute animation. [ci skip] il y a 11 ans
  aster2013 b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
  Lasse Öörni 04b00263b0 Moved CharacterDemo to the samples. il y a 12 ans
  Lasse Öörni dfb318b4f9 Added scene network replication sample. il y a 12 ans
  Lasse Öörni 796d8871b9 Sample code cleanup. il y a 12 ans
  Lasse Öörni 58903874f7 Scene node name consistency in the samples. il y a 12 ans
  Lasse Öörni 27f1f3ec59 Use the same object count in RenderToTexture as in AnimatingScene. il y a 12 ans
  Lasse Öörni e4ed439148 Added common rendering quality controls to all samples. il y a 12 ans
  Lasse Öörni 0f4fbda5fb Added Decals example. il y a 12 ans
  Lasse Öörni a9eb0e1e61 Added Billboards sample. il y a 12 ans
  Lasse Öörni 1ef35d353c Added skeletal animation sample. il y a 12 ans
  Lasse Öörni e2d2c01636 Added AnimatingScene sample. il y a 12 ans
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. il y a 12 ans