Lasse Öörni
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a31265fb65
Further input fixes.
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15 tahun lalu |
Lasse Öörni
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cbbd044d95
Refactored & unified viewport handling. Now RenderSurfaces also set a viewport. Exposed Viewport struct to script.
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15 tahun lalu |
Lasse Öörni
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ab3bec9d3f
Added AngelScript 2.20.2.
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15 tahun lalu |
Lasse Öörni
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c492a2ee69
Added the scriptFile property for accessing the currently executing script file.
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15 tahun lalu |
Lasse Öörni
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e6d971139d
Fixed incorrect stencil clearing in deferred rendering when there is a point light which has some sides unshadowed.
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15 tahun lalu |
Lasse Öörni
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bb67b6d7fe
Playable scripted NinjaSnowWar.
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15 tahun lalu |
Lasse Öörni
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21152191ac
Added Engine::setDefaultScene(). The default scene will always be accessible as the "scene" global property.
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15 tahun lalu |
Lasse Öörni
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d4666eaacb
Added snowballs to the scripted NinjaSnowWar.
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15 tahun lalu |
Lasse Öörni
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dcc4765d6a
Tweaked garbage collection.
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15 tahun lalu |
Lasse Öörni
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e7a3473066
Examples restructuring. The old Test is now remade in script and called GraphicsTest. The ScriptTest has been renamed to NSWRemake. The executable for running the script examples is renamed to Urho3D.exe.
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15 tahun lalu |
Lasse Öörni
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79df63289c
ScriptInstance & ScriptFile no longer allocate own script contexts. Instead ScriptEngine preallocates a fixed number of script contexts, to account for the maximum allowed script execution nesting level.
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15 tahun lalu |
Lasse Öörni
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044ef4d5a9
Exposed Engine's runFrame() and associated sub-functions to script.
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15 tahun lalu |
Lasse Öörni
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46f4938c37
Removed cppunit, because Open Asset Import Library itself does not need it.
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15 tahun lalu |
Lasse Öörni
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24ef4f94f3
Moved most of the script API registration to Engine library.
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15 tahun lalu |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 tahun lalu |