提交历史

作者 SHA1 备注 提交日期
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 年之前
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 年之前
  Yao Wei Tjong 姚伟忠 d43bf1b3d6 Clang-Tidy - hicpp-signed-bitwise. 7 年之前
  Yao Wei Tjong 姚伟忠 6d08bcd8c0 Clang-Tidy - hicpp-member-init. 7 年之前
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 年之前
  Yao Wei Tjong 姚伟忠 4af4148048 Misc. bug fixes. Close #2227. 8 年之前
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 年之前
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 年之前
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 年之前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 年之前
  Lasse Öörni 44748322d5 Urho2D sprite related classes 64bit warning fixes. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  yushli 1f8db177e7 Update AnimationSet2D.cpp 10 年之前
  Lasse Öörni d731b218f1 When allocating a spritesheet dynamically, leave 1 pixel empty row/column inbetween to avoid errors at the edges of sprites. Set the whole texture data at once. 10 年之前
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 年之前
  Hualin Song c35e4283e0 Correct the values of SpriteInfo x and y 10 年之前
  aster2013 f091c6591f Recover sprite sheet support for spriter animation. 10 年之前
  aster2013 27aaabd6d7 Move spriter from ThirdParty to Urho2D, credit to @weitjong. 10 年之前
  aster2013 0d20befa70 Fix build error on Ubuntu. 10 年之前
  aster2013 0cded698e4 Merge from spine-spriter branch. 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前
  Lasse Öörni e142319eb0 Only perform animation length fixing for non-looped 2D animations. Fixes incorrect looping in animations where the start & end keyframes don't match. 10 年之前
  Lasse Öörni 6a21873824 Fix over-long time in 2D animations which would cause sprite flashing or sprites vanishing in clamp mode (for example the included "attack" animation) 10 年之前
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 年之前
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 年之前
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 年之前
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 年之前
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 年之前
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 年之前