Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Eugene Kozlov
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705c5a17fa
Extract AnimatedModel::ApplyAnimation method to force animation update. Make AnimationController::Update virtual.
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9 years ago |
Lasse Öörni
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f651101a28
Merge master AnimatedModel bone bounding boxes from the other AnimatedModels in the same node to prevent culling errors. Closes #1179.
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10 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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45dfe368a5
Allow to call AnimatedModel::UpdateBoneBoundingBox() manually. Closes #1168.
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10 years ago |
Nick Royer
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379860e543
Added functions for scenes, nodes, etc. to be saved/loaded to JSON data
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 years ago |
Lasse Öörni
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0fa04d4c3f
Keep track of animation being dirtied while model was invisible, and force update in that case during UpdateGeometry(). Potentially a fix for #875.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |