[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 years ago |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 years ago |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 years ago |
1vanK
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653d12f952
First phase of separating Graphics API from other graphics stuff [cache clear]
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3 years ago |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 years ago |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 years ago |
1vanK
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47aa41e2c1
AS Autobindings: Process Context* in function parameters in standard way
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4 years ago |
1vanK
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ef1dfe3417
AS Autobindings
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5 years ago |
1vanK
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722e2dfceb
Typos
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5 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
Vitalii Minnakhmetov
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06fa2a728d
Make doxygen catch global enums
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Rokas Kupstys
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bd2f4111e4
Converted constants in Camera.h to enum. This also includes fix for URHO3D_MAKE_MEMBER_ATTRIBUTE_ACCESSOR() to make it work with FlagSet<>.
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7 years ago |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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7 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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d6eb307e34
Clang-Tidy - google-explicit-constructor.
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8 years ago |
Yao Wei Tjong 姚伟忠
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5e89e566e6
Clang-Tidy - modernize-use-override.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Eugene Kozlov
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d344cae791
Add new face camera mode to BillboardSet and Text3D.
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9 years ago |
Lasse Öörni
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5b70c5da64
Restore earlier method of defining camera frustum when a custom projection matrix is not in use, to improve deferred depth reconstruction accuracy. Related to #1551.
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9 years ago |
Lasse Öörni
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bc8074a6f5
Added SetProjection() to camera, which sets custom projection matrix. This is reset by modifying any of the standard projection parameters (farClip, FOV etc.) Make sure camera's actual far & near clip are based on the projection matrix.
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9 years ago |
Lasse Öörni
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871e52fadd
Base frustum calculation on the projection matrix.
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9 years ago |
Lasse Öörni
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48cd15bc5a
Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter.
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9 years ago |
Lasse Öörni
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7a16f9ca66
Clarify use of ScreenToWorldPoint(). Closes #1504.
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9 years ago |
tommy3
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6fbe9537f4
Normal comment to doxygen comment.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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eb9c04fcac
Make sure ScreenToWorldPoint() correctly returns points on a plane with the specified distance (Z).
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10 years ago |
Ivan K
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f02cd63437
OBJECT -> URHO3D_OBJECT
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10 years ago |
aster2013
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6bd1d77634
Add baseTypeName argument to OBJECT macro.
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10 years ago |