커밋 기록

작성자 SHA1 메시지 날짜
  Lasse Öörni 3fac48401a Added support for partial navmesh rebuild. 12 년 전
  Lasse Öörni be3b304836 Added batch files to start the navigation example. 12 년 전
  Wei Tjong Yao 1c38290e77 Added functionality to select UI-elements by using cursor (Only enabled elements at this moment). Changed implementation of creating new component so that it also works for multi-edit nodes. 12 년 전
  Lasse Öörni 8adee0c3fd Support lights in AssetImporter scene mode (untested.) 12 년 전
  Lasse Öörni 42448b8924 Updated to AngelScript 2.26.2. 12 년 전
  Lasse Öörni ce562fb894 Refactored Engine to use a startup parameters VariantMap. 12 년 전
  Lasse Öörni 1d60bc59fa Added check to ListView to see if has been destroyed as a response to the selection event. 12 년 전
  Wei Tjong Yao 827035e36e Fixed the UIElement to perform the parent's UpdateLayout() when an element's indent or indentSpacing is changed. Fixed the UIElement from altering the child element's alignment during UpdateLayout(). Enhanced Editor to show menu accelerator keys in the menu popup. Replaced the accel key for attribute inspector window to 'Ctrl+I' to match its current window name. Added accel key for new scene menu item. 12 년 전
  Lasse Öörni f5b837f460 Exposed recursive SetEnabled() differently, to match convention of the rest of recursive Node functions and eliminate code duplication. 12 년 전
  Lasse Öörni 1c7f970e30 Synchronize float and integer position of sprites. 12 년 전
  Lasse Öörni ff564d3360 Switched to GLEW library for OpenGL extensions. 12 년 전
  Wei Tjong Yao cddaa40080 Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails. 12 년 전
  Lasse Öörni 783ad6e147 Documentation fixes. 12 년 전
  Lasse Öörni 9964055dda Applied physics patch from Magic.Lixin. 12 년 전
  Lasse Öörni 091fe0b15f In scene mode, output material lists for all imported models. 12 년 전
  Lasse Öörni 12bddee240 Whether to use derived opacity can be configured per UI element. By default true, except for Text. 12 년 전
  Lasse Öörni da243eb31b Applied UI & editor related patch from weitjong. 12 년 전
  Lasse Öörni 8d68690cf4 Applied documentation patch from weitjong. 13 년 전
  Lasse Öörni 92eb073cb7 Applied cmake patch from weitjong. 13 년 전
  Lasse Öörni 3dc3c836a6 Applied patch from weitjong, which improves OSX/iOS build, and removes dead code. 13 년 전
  Lasse Öörni eeacbe62ca Fixed the C++ quickstart example in the docs. 13 년 전
  Lasse Öörni ffe65cf885 Transition to xml-defined rendering path. Pass names changed. Likely caused a large number of regressions to postprocessing, texture rendering & multisampling, which need to be sorted out. The renderpath feature also needs to be documented. 13 년 전
  Lasse Öörni 5511528fac Added CMake .bat file for Visual Studio 2012. 13 년 전
  Lasse Öörni 21811bc13f Explicitly mention that DirectX June 2010 SDK needs to be installed. 13 년 전
  Lasse Öörni 48da9e9093 Applied VS2012 / ShaderCompiler patch from Colin Barrett. 13 년 전
  Lasse Öörni fbef191c6b Removed the NewCollision parameter of collision events. Instead separate CollisionStart & CollisionEnd events are sent when a collision begins or ends. 13 년 전
  Lasse Öörni 415c2a28ce Fixed missing mention of the UI library on the OverallStructure page. 13 년 전
  Lasse Öörni f1f58a8bed Use 'O' key to toggle orthographic camera also in LightTest. 13 년 전
  Lasse Öörni 44ffd7e0b8 Disable SSE also from Bullet when necessary. 13 년 전
  Lasse Öörni 575ac5b625 Removed references to Windows 2000 in the documentation. Windows XP is the minimum supported Windows OS version. 13 년 전