Commit History

Author SHA1 Message Date
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni bbee668dfa Fix typo in header comment. Add mention of EngineDefs.h in documentation. 9 years ago
  1vanK 2a703a5ab1 Add engine parameters const 9 years ago
  hdunderscore ecb0ee38a2 Added missing include. 9 years ago
  Lasse Öörni a973d8318d Implement pause/resume by sound type in Audio. Closes #1250. Demonstrate by pausing "Effect" type sounds in NinjaSnowWar when the game is paused. Cut quiet part from beginning of NutThrow sound to reduce perceived audio lag when attacking. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Ivan K f02cd63437 OBJECT -> URHO3D_OBJECT 10 years ago
  aster2013 6bd1d77634 Add baseTypeName argument to OBJECT macro. 10 years ago
  Yao Wei Tjong 姚伟忠 e1341f7261 Replace the usage of Emscripten define and include to follow its norm. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Chris Friesen b8c04a3e9e Emscripten audio support 11 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago