Commit History

Author SHA1 Message Date
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Yao Wei Tjong 姚伟忠 d43bf1b3d6 Clang-Tidy - hicpp-signed-bitwise. 7 years ago
  Yao Wei Tjong 姚伟忠 6d08bcd8c0 Clang-Tidy - hicpp-member-init. 7 years ago
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 years ago
  Yao Wei Tjong 姚伟忠 4af4148048 Misc. bug fixes. Close #2227. 8 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 years ago
  Lasse Öörni 44748322d5 Urho2D sprite related classes 64bit warning fixes. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  yushli 1f8db177e7 Update AnimationSet2D.cpp 10 years ago
  Lasse Öörni d731b218f1 When allocating a spritesheet dynamically, leave 1 pixel empty row/column inbetween to avoid errors at the edges of sprites. Set the whole texture data at once. 10 years ago
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 years ago
  Hualin Song c35e4283e0 Correct the values of SpriteInfo x and y 10 years ago
  aster2013 f091c6591f Recover sprite sheet support for spriter animation. 10 years ago
  aster2013 27aaabd6d7 Move spriter from ThirdParty to Urho2D, credit to @weitjong. 10 years ago
  aster2013 0d20befa70 Fix build error on Ubuntu. 10 years ago
  aster2013 0cded698e4 Merge from spine-spriter branch. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni e142319eb0 Only perform animation length fixing for non-looped 2D animations. Fixes incorrect looping in animations where the start & end keyframes don't match. 10 years ago
  Lasse Öörni 6a21873824 Fix over-long time in 2D animations which would cause sprite flashing or sprites vanishing in clamp mode (for example the included "attack" animation) 10 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 years ago
  Yao Wei Tjong 姚伟忠 359efb2d37 Move the DebugNew.h from Urho3D/Container subdir to Urho3D subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 0a2e601307 Change the include path for Precompiled header to fix MSVC build. 11 years ago
  Yao Wei Tjong 姚伟忠 b51e419c88 Change impl. file to include the header file from corresponding subdir. 11 years ago
  Yao Wei Tjong 姚伟忠 bcf7c94ec8 Rename Source/Engine to Source/Urho3D. 11 years ago