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D3D9GPUObject.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9GPUObject.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9Graphics.cpp
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5fb42a277c
Re-added "flush GPU command buffer" -feature for controlling timestep variance and input lag. Direct3D only for now. Default off, as can decrease performance.
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12 years ago |
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D3D9Graphics.h
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e34e26d068
Merge branch 'library-build'.
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12 years ago |
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D3D9GraphicsImpl.cpp
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5fb42a277c
Re-added "flush GPU command buffer" -feature for controlling timestep variance and input lag. Direct3D only for now. Default off, as can decrease performance.
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12 years ago |
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D3D9GraphicsImpl.h
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5fb42a277c
Re-added "flush GPU command buffer" -feature for controlling timestep variance and input lag. Direct3D only for now. Default off, as can decrease performance.
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12 years ago |
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D3D9IndexBuffer.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9IndexBuffer.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9RenderSurface.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9RenderSurface.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9Shader.cpp
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ee8e8031d2
Rework command line options that need a parameter value to have a space in between. Fixes #44.
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12 years ago |
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D3D9Shader.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9ShaderVariation.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9ShaderVariation.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9Texture.cpp
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42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
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12 years ago |
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D3D9Texture.h
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42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
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12 years ago |
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D3D9Texture2D.cpp
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5da7d24f94
Fixed bug in D3DTexture2D && D3DTextureCube::SetData() when not setting the whole texture.
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12 years ago |
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D3D9Texture2D.h
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42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
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12 years ago |
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D3D9TextureCube.cpp
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5da7d24f94
Fixed bug in D3DTexture2D && D3DTextureCube::SetData() when not setting the whole texture.
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12 years ago |
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D3D9TextureCube.h
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42093ea88c
Allow programmatic control of the mip reduction settings of Texture.
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12 years ago |
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D3D9VertexBuffer.cpp
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9VertexBuffer.h
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02512cecf9
In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'.
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12 years ago |
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D3D9VertexDeclaration.cpp
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7a20f0ad03
Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions.
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12 years ago |
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D3D9VertexDeclaration.h
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7a20f0ad03
Optimize repeated GetWorldBoundingBox() in Drawable::UpdateBatches() override functions.
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12 years ago |