Lasse Öörni 0fe2469957 Improved resource unloading. Make it possible to unload all resource types by partial name at once. Editor unloads unnecessary resources after scene load or clear. Add weak ref check to all resource unloading to avoid shader programs being left without their parent shader. 12 years ago
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APITemplates.h b957f60143 Added ApplyMaterialList() function to StaticModel so that the feature can be used outside the editor as well. Refactored editor to use that function instead of its own implementation. 12 years ago
Addons.cpp c96200b53b Fix AngelScript compilation due to a wrong letter case. 12 years ago
Addons.h 3168019a5f Updated to AngelScript 2.28.0. Added dictionary addon from AngelScript SDK. Closes #46. 12 years ago
AudioAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
CMakeLists.txt d7942132f1 Configure and install Urho3D.pc file for pkg-config tool. 12 years ago
CoreAPI.cpp 460a119e16 Use WeakPtr<RefCounted> consistently for the script WeakHandle type. 12 years ago
EngineAPI.cpp db3bf3fbf9 Added timestep smoothing to Engine. By default the previous 2 frames' timesteps are averaged. 12 years ago
GraphicsAPI.cpp 35b59e897f Allow setting AnimationState bone weights recursively. Added GetAnimationState() to public API of AnimationController. 12 years ago
IOAPI.cpp a27560c719 Enhance ScriptCompiler to also dump API as C Header file. 12 years ago
InputAPI.cpp 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
MathAPI.cpp 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 years ago
NavigationAPI.cpp fc1c2e6f13 Initial Navigation sample. 12 years ago
NetworkAPI.cpp 347b840b7c Read HttpRequest in a background thread to prevent blocking. Always check all triangle mesh geometries for the closest hit in the RAY_TRIANGLE raycast mode. 12 years ago
PhysicsAPI.cpp efaf7d28f0 Merge remote-tracking branch 'remotes/szamq/master' 12 years ago
ResourceAPI.cpp 0fe2469957 Improved resource unloading. Make it possible to unload all resource types by partial name at once. Editor unloads unnecessary resources after scene load or clear. Add weak ref check to all resource unloading to avoid shader programs being left without their parent shader. 12 years ago
SceneAPI.cpp 247158b7d8 Added node IDs attribute to StaticModelGroup. 12 years ago
Script.cpp 596aa3eac6 Fix AngelScriptAPI.h header generation. 12 years ago
Script.h a27560c719 Enhance ScriptCompiler to also dump API as C Header file. 12 years ago
ScriptAPI.cpp bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 years ago
ScriptAPI.h 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 years ago
ScriptEventListener.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 years ago
ScriptFile.cpp bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 years ago
ScriptFile.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 years ago
ScriptInstance.cpp ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 years ago
ScriptInstance.h bb56ee95d2 Added support for DelayedExecute() from free script functions. This allows calling free functions in the same script module as delayed. 12 years ago
UIAPI.cpp 840d50ce0d Allow to force FreeType autohinting (old 2.3 version behavior.) Reload font faces when global font settings changed. 12 years ago