Lasse Öörni 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
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AIController.as 10ce31bb69 Fix NinjaSnowWar compile error. 12 лет назад
FootSteps.as 3b67320a49 Added animation trigger event system. 13 лет назад
GameObject.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 лет назад
LightFlash.as d220b3aa89 Fixed NinjaSnowWar lightflash objects remaining in the scene indefinitely. 14 лет назад
Ninja.as 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. 12 лет назад
Player.as de67af8825 CoreData / Data reorganization. 14 лет назад
Potion.as 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. 12 лет назад
SnowBall.as 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. 12 лет назад
SnowCrate.as 379d786da4 Fixed NinjaSnowWar assets to use 1m world unit. 12 лет назад