Lasse Öörni b166579662 Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update. %!s(int64=12) %!d(string=hai) anos
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BrightDay1_NegX.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. %!s(int64=12) %!d(string=hai) anos
BrightDay1_NegY.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. %!s(int64=12) %!d(string=hai) anos
BrightDay1_NegZ.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. %!s(int64=12) %!d(string=hai) anos
BrightDay1_PosX.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. %!s(int64=12) %!d(string=hai) anos
BrightDay1_PosY.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. %!s(int64=12) %!d(string=hai) anos
BrightDay1_PosZ.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. %!s(int64=12) %!d(string=hai) anos
CloudPlane.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
EditorIcons.png b166579662 Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update. %!s(int64=12) %!d(string=hai) anos
EditorIcons.xml da08a0b451 Added New reset-to-default icon in the Attribute Editor. Fixed the reset-to-default functionality to call ApplyAttributes() method after modifying the attribute values. %!s(int64=12) %!d(string=hai) anos
Flare.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
HealthBarBorder.png 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
HealthBarInside.png 1c5e878832 Check that render targets are supported before allowing auxiliary views. %!s(int64=14) %!d(string=hai) anos
HeightMap.png 30c21a3789 Added terrain blend shader and terrain example. %!s(int64=13) %!d(string=hai) anos
Jack_body_color.jpg 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Jack_face.jpg 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Logo.png db370128d5 Resized the Urho3D logos to power of two dimensions, as otherwise they don't work right on iOS. %!s(int64=12) %!d(string=hai) anos
Logo.xml e4ed439148 Added common rendering quality controls to all samples. %!s(int64=12) %!d(string=hai) anos
LogoLarge.png db370128d5 Resized the Urho3D logos to power of two dimensions, as otherwise they don't work right on iOS. %!s(int64=12) %!d(string=hai) anos
LogoLarge.xml e4ed439148 Added common rendering quality controls to all samples. %!s(int64=12) %!d(string=hai) anos
Mushroom.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Ninja.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
OldUI.png 22651bf27c Applied UI style and material editor patch from Sebastian Delatorre. %!s(int64=12) %!d(string=hai) anos
OldUI.xml 22651bf27c Applied UI style and material editor patch from Sebastian Delatorre. %!s(int64=12) %!d(string=hai) anos
Sight.png 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Sight.xml 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Skybox.xml 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. %!s(int64=12) %!d(string=hai) anos
Smoke.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
Snow.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
SnowCrate.dds 7c45da5588 Import new code. %!s(int64=14) %!d(string=hai) anos
StoneDiffuse.dds 4e075d0510 Adjusted lighting and the stone diffuse texture. %!s(int64=13) %!d(string=hai) anos
StoneNormal.dds 21c6bfd098 New stone texture. %!s(int64=13) %!d(string=hai) anos
TerrainDetail1.dds 30c21a3789 Added terrain blend shader and terrain example. %!s(int64=13) %!d(string=hai) anos
TerrainDetail2.dds 30c21a3789 Added terrain blend shader and terrain example. %!s(int64=13) %!d(string=hai) anos
TerrainDetail3.dds 30c21a3789 Added terrain blend shader and terrain example. %!s(int64=13) %!d(string=hai) anos
TerrainWeights.dds 30c21a3789 Added terrain blend shader and terrain example. %!s(int64=13) %!d(string=hai) anos
TouchInput.png 0706ae397f Touch input on Android. %!s(int64=13) %!d(string=hai) anos
UI.png 2565755905 Misc. tweaks on Editors and minor refactoring. %!s(int64=12) %!d(string=hai) anos
UI.xml de67af8825 CoreData / Data reorganization. %!s(int64=14) %!d(string=hai) anos
UrhoDecal.dds 1edda97bba Tweaked example materials. %!s(int64=13) %!d(string=hai) anos
UrhoDecalAlpha.dds b3770a3755 Added example of an alphablended, lit decal. Closes #103. %!s(int64=12) %!d(string=hai) anos
UrhoIcon.png b496c5a012 Added a square Urho icon (same as the Android icon) to use for the samples on desktop. %!s(int64=12) %!d(string=hai) anos
WaterNoise.dds 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. %!s(int64=12) %!d(string=hai) anos