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Materials
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05a8b79fd2
Rename "Bin" subdir to "bin".
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11 yıl önce |
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RenderPaths
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6f8ed55c0a
Fix the Depth shader on D3D11. Simplify View code to determine whether a substitute RT for the backbuffer is needed. Fix having to render the hardware depth stencil twice in the ForwardDepth renderpath.
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10 yıl önce |
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Shaders
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92a080d68b
Remove the GLES skybox fix as it was doing more harm than good. Closes #1011.
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10 yıl önce |
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Techniques
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 yıl önce |
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Textures
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f4b5ead164
On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718.
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10 yıl önce |