| .. |
|
OGLConstantBuffer.cpp
|
9b51baa445
Separate ConstantBuffer to API-independent and -specific implementations, and unify the header. Add dummy D3D9 constant buffer implementation (that only logs error if used) so that user will not get link errors if attempting to use.
|
9 years ago |
|
OGLGraphics.cpp
|
91f4489e07
Fix hardwareShadowSupport returning false on OpenGL, which would make it impossible to switch to 1-sample shadow mode. However, deliberately disable 1-sample mode from mobile NinjaSnowWar to achieve similar quality to desktops.
|
9 years ago |
|
OGLGraphicsImpl.cpp
|
fd5bac385a
Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code.
|
9 years ago |
|
OGLGraphicsImpl.h
|
fd5bac385a
Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code.
|
9 years ago |
|
OGLIndexBuffer.cpp
|
6775038a44
Eliminate more duplication of API-independent index / vertex buffer code.
|
9 years ago |
|
OGLRenderSurface.cpp
|
51b0a16f9a
Remove API-specific RenderSurface class headers and RenderSurface code duplication.
|
9 years ago |
|
OGLShaderProgram.cpp
|
eb104906aa
Remove API-specific Graphics class headers and code duplication. Closes #1422.
|
9 years ago |
|
OGLShaderProgram.h
|
f8d636426c
Make ShaderVariation class header API-agnostic.
|
9 years ago |
|
OGLShaderVariation.cpp
|
f8d636426c
Make ShaderVariation class header API-agnostic.
|
9 years ago |
|
OGLTexture.cpp
|
f452a16f2d
Initial Texture class refactoring. Get rid of API-specific Texture header.
|
9 years ago |
|
OGLTexture2D.cpp
|
46b9a90fb1
Remove API-specific Texture subclass headers and code duplication for loading & SetSize().
|
9 years ago |
|
OGLTexture2DArray.cpp
|
46b9a90fb1
Remove API-specific Texture subclass headers and code duplication for loading & SetSize().
|
9 years ago |
|
OGLTexture3D.cpp
|
46b9a90fb1
Remove API-specific Texture subclass headers and code duplication for loading & SetSize().
|
9 years ago |
|
OGLTextureCube.cpp
|
46b9a90fb1
Remove API-specific Texture subclass headers and code duplication for loading & SetSize().
|
9 years ago |
|
OGLVertexBuffer.cpp
|
6775038a44
Eliminate more duplication of API-independent index / vertex buffer code.
|
9 years ago |