1vanK df3d93ce8f Remove half-pixel offsets | Remove unused D3D9 code from shaders 3 лет назад
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Materials 05a8b79fd2 Rename "Bin" subdir to "bin". 11 лет назад
RenderPaths de18c72ce7 Cleanup unused code from Renderer. Add "persistent" flag to readable depth buffers in the HWDepth deferred renderpaths. This is required to fix a D3D11 bug leading to garbled display with multiple rendertexture views that use readable depth. Closes #2082. 8 лет назад
Shaders df3d93ce8f Remove half-pixel offsets | Remove unused D3D9 code from shaders 3 лет назад
Techniques 0c65934c04 Ambient occlusion in PBR techniques (#2660) 5 лет назад
Textures 3b3bba6272 Remove end-line spaces 3 лет назад