Lasse Öörni 1f521713e7 Do not store Image resources used during cube/3D texture loading permanently to cache. 11 лет назад
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D3D9GPUObject.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9GPUObject.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9Graphics.cpp e82b3d53a1 Added support for zones defining a texture (either cube or 3D), that will be available in pixel shaders when rendering objects inside the zone. 11 лет назад
D3D9Graphics.h 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. 11 лет назад
D3D9GraphicsImpl.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9GraphicsImpl.h 02e543ba5c Support for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup. 12 лет назад
D3D9IndexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9IndexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9RenderSurface.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9RenderSurface.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9ShaderVariation.cpp 1c3302757c Clean up shader compiler error string on shader live reload to allow recovery. Closes #363. 11 лет назад
D3D9ShaderVariation.h 9b17bc6328 Remove fullName_ member variance. 12 лет назад
D3D9Texture.cpp 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 лет назад
D3D9Texture.h 84fe0946c8 Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash. 11 лет назад
D3D9Texture2D.cpp 94462fc5a0 Ensure a texture is not left in "no GPU object" state if reloading from a file fails. Closes #379. 11 лет назад
D3D9Texture2D.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9Texture3D.cpp 1f521713e7 Do not store Image resources used during cube/3D texture loading permanently to cache. 11 лет назад
D3D9Texture3D.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9TextureCube.cpp 1f521713e7 Do not store Image resources used during cube/3D texture loading permanently to cache. 11 лет назад
D3D9TextureCube.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9VertexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9VertexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9VertexDeclaration.cpp 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад
D3D9VertexDeclaration.h 6d5ddc23e0 Bump the copyright for 2014. 12 лет назад