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D3D9GPUObject.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9GPUObject.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9Graphics.cpp
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e82b3d53a1
Added support for zones defining a texture (either cube or 3D), that will be available in pixel shaders when rendering objects inside the zone.
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11 лет назад |
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D3D9Graphics.h
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981b5bcac4
Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265.
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11 лет назад |
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D3D9GraphicsImpl.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9GraphicsImpl.h
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02e543ba5c
Support for per-pixel negative lights. Added BLEND_SUBTRACT & BLEND_SUBTRACTALPHA blend modes. Light code cleanup.
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12 лет назад |
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D3D9IndexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9IndexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9RenderSurface.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9RenderSurface.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9ShaderVariation.cpp
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1c3302757c
Clean up shader compiler error string on shader live reload to allow recovery. Closes #363.
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11 лет назад |
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D3D9ShaderVariation.h
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9b17bc6328
Remove fullName_ member variance.
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12 лет назад |
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D3D9Texture.cpp
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 лет назад |
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D3D9Texture.h
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84fe0946c8
Remove ShortStringHash, Now all of ShortStringHash are replaced by StringHash.
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11 лет назад |
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D3D9Texture2D.cpp
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94462fc5a0
Ensure a texture is not left in "no GPU object" state if reloading from a file fails. Closes #379.
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11 лет назад |
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D3D9Texture2D.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9Texture3D.cpp
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1f521713e7
Do not store Image resources used during cube/3D texture loading permanently to cache.
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11 лет назад |
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D3D9Texture3D.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9TextureCube.cpp
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1f521713e7
Do not store Image resources used during cube/3D texture loading permanently to cache.
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11 лет назад |
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D3D9TextureCube.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9VertexBuffer.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9VertexBuffer.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9VertexDeclaration.cpp
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |
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D3D9VertexDeclaration.h
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6d5ddc23e0
Bump the copyright for 2014.
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12 лет назад |