Lasse Öörni 2f4165bf0f Added Squish library for DXT decompression. 13 years ago
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Audio 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 years ago
Container 1c2cc43f14 Refactoring of how network updates to clients are collected. This removes costly, redundant Variant compares that were performed per-user. 13 years ago
Core da921892b2 Rearranged Octant variables for more optimal access. 13 years ago
Engine 5bc2c61d88 Reorganized Node, Component, Drawable & Camera member variables for more optimal access. 13 years ago
Graphics 8a4351b8ec Removed the IsLoading() flag from Serializable. Instead implemented separately in AnimatedModel, which is the only component that needs that information. 13 years ago
IO 9baf3bad64 Fixed crash in FileWatcher on exit when FileSystem had already been destroyed. 13 years ago
Input c0273f35ca Removed deprecated SuppressNextChar() function. 13 years ago
Math 66a860144a Added separate Equals() function to Vector & Quaternion classes to perform comparison with epsilon. Equality operator does not use epsilon. This optimizes network sync somewhat. 13 years ago
Network 317a502b7e Updated to newest kNet. 13 years ago
Physics 5640824c9a Fixed Camera not properly notified of node transform changes. 13 years ago
Resource 2f4165bf0f Added Squish library for DXT decompression. 13 years ago
Scene 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
Script 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 years ago
UI 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 years ago