Lasse Öörni da921892b2 Rearranged Octant variables for more optimal access. 13 лет назад
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AreaAllocator.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
AreaAllocator.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Attribute.h a85817a355 Reverted to joint world space positioning for reliability. 13 лет назад
CMakeLists.txt 471d3ec5ff Added libcpuid for improved CPU detection. 14 лет назад
Context.cpp 9baf3bad64 Fixed crash in FileWatcher on exit when FileSystem had already been destroyed. 13 лет назад
Context.h c48f640a18 Changed several structures to HashMap / HashSet for better performance. 13 лет назад
CoreEvents.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
DebugNew.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
MiniDump.cpp e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 лет назад
MiniDump.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 лет назад
Mutex.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Mutex.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Object.cpp da921892b2 Rearranged Octant variables for more optimal access. 13 лет назад
Object.h da921892b2 Rearranged Octant variables for more optimal access. 13 лет назад
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 лет назад
ProcessUtils.cpp 3e812ec1e0 Fixed physics update bug that caused physics framerate dependency and instability. 13 лет назад
ProcessUtils.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 лет назад
Profiler.cpp ee5c66210e Reworked profiler output. 13 лет назад
Profiler.h ee5c66210e Reworked profiler output. 13 лет назад
Signal.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Signal.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 14 лет назад
StringHash.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
StringHash.h 50226cfdb0 Started work toward Unicode compatibility. 14 лет назад
StringUtils.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
StringUtils.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Thread.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
Thread.h 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. 14 лет назад
Timer.cpp 5a6dfe6c19 Added missing spaces. 14 лет назад
Timer.h ff9df846d1 Fixed physics transform interpolation when physics timestep is lower than framerate. 14 лет назад
Variant.cpp c710fb4ef6 Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable. 13 лет назад
Variant.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
WorkQueue.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад
WorkQueue.h cc3ee34f58 Increased occlusion buffer depth bias. 14 лет назад