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AttributeEditor.as
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751b4f1c97
Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition.
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12 years ago |
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EditorActions.as
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73843b142f
Applied "reparent multiple nodes by holding shift" patch from Chris Friesen.
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12 years ago |
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EditorGizmo.as
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0909affb83
Do not allow gizmo editing of the Scene's transform.
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12 years ago |
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EditorHierarchyWindow.as
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45b0db3590
Show a simple camera preview window in bottom right of editor when a camera component is selected. Closes #123.
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12 years ago |
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EditorImport.as
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b7d4404be8
stores 5 most recently used scenes
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12 years ago |
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EditorInspectorWindow.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
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EditorMaterial.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
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EditorPreferences.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
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EditorScene.as
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b166579662
Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update.
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12 years ago |
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EditorSecondaryToolbar.as
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9047c8c79f
Added tooltips to ToolBar & SecondaryToolBar buttons.
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12 years ago |
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EditorSettings.as
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47836474e2
Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant.
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12 years ago |
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EditorToolBar.as
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b166579662
Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update.
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12 years ago |
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EditorUI.as
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ec43000d09
Added teapot & torus models from Hgdavidy's pull request.
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12 years ago |
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EditorUIElement.as
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b23069ffa5
Prevent any usage of windowless MessageBox.
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12 years ago |
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EditorView.as
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d13c0c80a2
Also hide grid when rendering editor's camera preview. [ci skip]
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12 years ago |