Lasse Öörni ec43000d09 Added teapot & torus models from Hgdavidy's pull request. 12 years ago
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AttributeEditor.as 751b4f1c97 Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition. 12 years ago
EditorActions.as 73843b142f Applied "reparent multiple nodes by holding shift" patch from Chris Friesen. 12 years ago
EditorGizmo.as 0909affb83 Do not allow gizmo editing of the Scene's transform. 12 years ago
EditorHierarchyWindow.as 45b0db3590 Show a simple camera preview window in bottom right of editor when a camera component is selected. Closes #123. 12 years ago
EditorImport.as b7d4404be8 stores 5 most recently used scenes 12 years ago
EditorInspectorWindow.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
EditorMaterial.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
EditorPreferences.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
EditorScene.as b166579662 Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update. 12 years ago
EditorSecondaryToolbar.as 9047c8c79f Added tooltips to ToolBar & SecondaryToolBar buttons. 12 years ago
EditorSettings.as 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. 12 years ago
EditorToolBar.as b166579662 Make an in-memory snapshot of the scene when starting update. Optionally revert to it (new button in editor toolbar) when stopping update. 12 years ago
EditorUI.as ec43000d09 Added teapot & torus models from Hgdavidy's pull request. 12 years ago
EditorUIElement.as b23069ffa5 Prevent any usage of windowless MessageBox. 12 years ago
EditorView.as d13c0c80a2 Also hide grid when rendering editor's camera preview. [ci skip] 12 years ago