Lasse Öörni 1c3302757c Clean up shader compiler error string on shader live reload to allow recovery. Closes #363. %!s(int64=11) %!d(string=hai) anos
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OGLGPUObject.cpp 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLGPUObject.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLGraphics.cpp 223f98451a Change OpenGL pixel store settings to happen immediately after context creation. Otherwise crash could result when restoring texture data. Fixes #344. %!s(int64=11) %!d(string=hai) anos
OGLGraphics.h 981b5bcac4 Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265. %!s(int64=11) %!d(string=hai) anos
OGLGraphicsImpl.cpp 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLGraphicsImpl.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLIndexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLIndexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLRenderSurface.cpp 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLRenderSurface.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLShaderProgram.cpp abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. %!s(int64=12) %!d(string=hai) anos
OGLShaderProgram.h abc6fcd8b8 Shader precaching mechanism. Call Graphics::BeginDumpShaders() or use the engine command line parameter -ds <file> to create a shader dump file of the variations that are loaded during program run, and Graphics::PrecacheShaders() to load the dump file. %!s(int64=12) %!d(string=hai) anos
OGLShaderVariation.cpp 1c3302757c Clean up shader compiler error string on shader live reload to allow recovery. Closes #363. %!s(int64=11) %!d(string=hai) anos
OGLShaderVariation.h 9b17bc6328 Remove fullName_ member variance. %!s(int64=12) %!d(string=hai) anos
OGLTexture.cpp ffe7a7699f Minor enhancement on getting optional resources and error handling. %!s(int64=12) %!d(string=hai) anos
OGLTexture.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLTexture2D.cpp af9905a891 Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps. %!s(int64=12) %!d(string=hai) anos
OGLTexture2D.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLTexture3D.cpp af9905a891 Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps. %!s(int64=12) %!d(string=hai) anos
OGLTexture3D.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLTextureCube.cpp af9905a891 Fixed the check to reset Texture's requested levels when loading uncompressed. Fixes uncompressed images always having mipmaps. %!s(int64=12) %!d(string=hai) anos
OGLTextureCube.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLVertexBuffer.cpp 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos
OGLVertexBuffer.h 6d5ddc23e0 Bump the copyright for 2014. %!s(int64=12) %!d(string=hai) anos