Lasse Öörni 71f5492cc4 Merge remote-tracking branch 'remotes/alexparlett/xml-value' 12 år sedan
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Audio a37ea5bb6e Added inner and outer angle parameters to SoundSource3D, which makes it possible to do cone-like directional sounds. Fixed sound attenuation if near and far distance are the same. Closes #49. 12 år sedan
Container d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
Core ee0e3aa663 Removed the mechanism of binary-serializing resource name hashes instead of resource names. This is to allow correct resource loading from binary scene files on platforms that cannot iterate the resources in the application installation (eg. Android). This also affects networking, downside is increased network payload size when resource attributes are transferred. All binary scenes saved with old Urho versions are also invalidated. 12 år sedan
Engine e34e26d068 Merge branch 'library-build'. 12 år sedan
Graphics 2505149255 Added ability to specify window icon (external application window) using an Image resource and SDL cross platform capability 12 år sedan
IO a27560c719 Enhance ScriptCompiler to also dump API as C Header file. 12 år sedan
Input d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
LuaScript d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
Math a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 år sedan
Navigation d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
Network d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
Physics 9eb7d92301 Fix minor typo error. 12 år sedan
Resource db38bcf6c0 Added functionality to set the value for a node in the form of <node>value</node>. 12 år sedan
Scene d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
UI 0d7d4826e5 Add pixel & time threshold for sending a drag begin UI event. Closes #65. Removed code duplication between mouse & touch hover. 12 år sedan
AudioLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
ContainerLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
CoreLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
EngineLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
GraphicsLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
IOLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
InputLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
LuaScriptLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
MathLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
NavigationLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
NetworkLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
PhysicsLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
ResourceLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
SceneLuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
UILuaAPI.pkg d33ac02538 Refactor build scripts to build Urho3D library as main target. 12 år sedan
basic.lua 7785640904 Fixed Lua/LuaJIT compilation issue. 12 år sedan
pkgToDox.lua a022430876 Added Random() & RandomInt() script functions with min & max range parameters. Similar to the RandomInt(range) overload, in RandomInt(min, max) the max value is exclusive. Note that the corresponding C++ functions are simply called Random for both int and float versions. Closes #48. 12 år sedan