aster2013 b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
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AttributeAnimation.cpp b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
AttributeAnimation.h b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
CMakeLists.txt 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
Component.cpp b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
Component.h b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
LogicComponent.cpp c96f313dbd Fixed erroneous event bitmasks. Optimize LogicComponent memory footprint. il y a 11 ans
LogicComponent.h c96f313dbd Fixed erroneous event bitmasks. Optimize LogicComponent memory footprint. il y a 11 ans
Node.cpp b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
Node.h b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
ReplicationState.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
Scene.cpp 130551f4d8 Add fixed pixel size (user don't need change the value). il y a 11 ans
Scene.h 130551f4d8 Add fixed pixel size (user don't need change the value). il y a 11 ans
SceneEvents.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
SceneObject.cpp b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
SceneObject.h b1b9c34c11 Add simple attribute animation system, and change StaticScene to test it. il y a 11 ans
SceneResolver.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
SceneResolver.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
Serializable.cpp 47836474e2 Variant pointer refactoring. Variant can now hold a weak pointer to a RefCounted object, which is safer, and is returned using GetPtr(). Engine events have been converted to use that mechanism. GetPtr() is also directly available in AngelScript, as well as assigning a RefCounted or derived class handle to a Variant. il y a 12 ans
Serializable.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
SmoothedTransform.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
SmoothedTransform.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
SplinePath.cpp 0f3d781c3b Update copyright year in some files. Added copyright notice to ForEach.h. il y a 11 ans
SplinePath.h 751b4f1c97 Changed SplinePath so that it is more flexible its logic is now separate from the scene hierarchy. Control Points are set and removed explicitly with the ability to define the order. Controlled Node is explicitly set so that the Move function affects that Node's WorldPosition. il y a 11 ans
UnknownComponent.cpp 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans
UnknownComponent.h 6d5ddc23e0 Bump the copyright for 2014. il y a 12 ans