Lasse Öörni f3f724920c Removed unnecessary include from WorkQueue. 13 年 前
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AreaAllocator.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
AreaAllocator.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Attribute.h a85817a355 Reverted to joint world space positioning for reliability. 13 年 前
CMakeLists.txt 471d3ec5ff Added libcpuid for improved CPU detection. 14 年 前
Context.cpp d3e302f197 Added possibility to remove subsystems in explicit order. 13 年 前
Context.h d3e302f197 Added possibility to remove subsystems in explicit order. 13 年 前
CoreEvents.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
DebugNew.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
MiniDump.cpp e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 年 前
MiniDump.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 年 前
Mutex.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Mutex.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Object.cpp 8cdc6f69d2 Properly clean up event handlers referring to a deleted object. 13 年 前
Object.h 54c7de95d8 Tidied up Container code. 13 年 前
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 年 前
ProcessUtils.cpp 3e812ec1e0 Fixed physics update bug that caused physics framerate dependency and instability. 13 年 前
ProcessUtils.h e10da28c4b Reverted PrintLine() to use printf() to allow seeing the tools' intermediate output in the MSVC output window. 14 年 前
Profiler.cpp ee5c66210e Reworked profiler output. 13 年 前
Profiler.h ee5c66210e Reworked profiler output. 13 年 前
Signal.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Signal.h 139ef6d6e2 Removed the light to light queue map. Instead store the light queue pointer directly to the light. 13 年 前
StringHash.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
StringHash.h 50226cfdb0 Started work toward Unicode compatibility. 14 年 前
StringUtils.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
StringUtils.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Thread.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Thread.h 7ec5ec4f6e Added FileWatcher class (for now Windows only) & live resource reloading. 14 年 前
Timer.cpp 5a6dfe6c19 Added missing spaces. 14 年 前
Timer.h ff9df846d1 Fixed physics transform interpolation when physics timestep is lower than framerate. 14 年 前
Variant.cpp c710fb4ef6 Further optimization of network updates. Use a HashMap to store replicated and local nodes and components separately. Query depended on scene nodes only once per network frame, not per user. Cache the network attribute infos to Serializable. 13 年 前
Variant.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
WorkQueue.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
WorkQueue.h f3f724920c Removed unnecessary include from WorkQueue. 13 年 前