Lasse Öörni 4666520d0b Improved ragdoll stability in TestScene. 13 年 前
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CMakeLists.txt 4a35758028 Moved container & string classes to a separate library. 14 年 前
Component.cpp 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 年 前
Component.h ef421ef32d Initial Bullet constraint implementation. 13 年 前
Node.cpp 4666520d0b Improved ragdoll stability in TestScene. 13 年 前
Node.h 4666520d0b Improved ragdoll stability in TestScene. 13 年 前
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 年 前
ReplicationState.h a7494cedc4 Removed NetworkState pointer from Serializable for better class memory layout control. 13 年 前
Scene.cpp 5570d120a1 Added DebugNew.h include to Scene. 13 年 前
Scene.h 54c7de95d8 Tidied up Container code. 13 年 前
SceneEvents.h 1e493ba802 Networked rigidbodies should work now. 13 年 前
SceneResolver.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 年 前
SceneResolver.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年 前
Serializable.cpp ef421ef32d Initial Bullet constraint implementation. 13 年 前
Serializable.h 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 年 前
SmoothedTransform.cpp 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 年 前
SmoothedTransform.h 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 年 前