Lasse Öörni 4666520d0b Improved ragdoll stability in TestScene. 13 年之前
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CMakeLists.txt 4a35758028 Moved container & string classes to a separate library. 14 年之前
Component.cpp 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 年之前
Component.h ef421ef32d Initial Bullet constraint implementation. 13 年之前
Node.cpp 4666520d0b Improved ragdoll stability in TestScene. 13 年之前
Node.h 4666520d0b Improved ragdoll stability in TestScene. 13 年之前
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 年之前
ReplicationState.h a7494cedc4 Removed NetworkState pointer from Serializable for better class memory layout control. 13 年之前
Scene.cpp 5570d120a1 Added DebugNew.h include to Scene. 13 年之前
Scene.h 54c7de95d8 Tidied up Container code. 13 年之前
SceneEvents.h 1e493ba802 Networked rigidbodies should work now. 13 年之前
SceneResolver.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 年之前
SceneResolver.h cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
Serializable.cpp ef421ef32d Initial Bullet constraint implementation. 13 年之前
Serializable.h 31e027b354 Maximum amount of sorted instances can be configured in Renderer. By default 1000. 13 年之前
SmoothedTransform.cpp 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 年之前
SmoothedTransform.h 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 年之前