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Direct3D9
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de2d2f58c9
Removed explicit HLSL register allocations to allow for defining more custom shader parameters.
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14 лет назад |
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OpenGL
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a3c6e580c3
Added Graphics::GetFloatFormat().
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14 лет назад |
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AnimatedModel.cpp
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5cf7e09324
Added Octree raycast that returns only a single drawable result.
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14 лет назад |
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AnimatedModel.h
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1b08deec28
Fixed editor gizmo movement in local axes mode.
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14 лет назад |
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Animation.cpp
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aec8534665
Fixed resource dump display.
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14 лет назад |
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Animation.h
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de67af8825
CoreData / Data reorganization.
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14 лет назад |
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AnimationController.cpp
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787f1d5de0
Code cleanup.
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14 лет назад |
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AnimationController.h
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215fb04f72
Converted VAR_BUFFER file serialization attributes to VAR_VARIANTVECTOR to make them more readable and/or editable.
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14 лет назад |
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AnimationState.cpp
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942bf00ca4
Fixed animations not continuing after scene load.
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14 лет назад |
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AnimationState.h
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700520f320
Further comments and code cleanup.
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14 лет назад |
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Batch.cpp
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de2d2f58c9
Removed explicit HLSL register allocations to allow for defining more custom shader parameters.
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14 лет назад |
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Batch.h
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644c37a099
Mark light masks to G-buffer stencil for light culling.
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14 лет назад |
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BillboardSet.cpp
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721885ba4a
Divide geometry updates explicitly into main thread, worker threads, and none.
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14 лет назад |
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BillboardSet.h
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cccb072a3d
Threaded light queries.
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14 лет назад |
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CMakeLists.txt
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c3b1d57a17
Fixed VS2008 build.
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14 лет назад |
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Camera.cpp
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dec13dac7a
Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures.
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14 лет назад |
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Camera.h
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dec13dac7a
Draw render-to-texture views upside down on OpenGL so that they match the UV coordinates of regular textures.
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14 лет назад |
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DebugRenderer.cpp
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a32f0f1c26
Fixed rotation of the axes model.
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14 лет назад |
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DebugRenderer.h
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8c14956ebe
Documentation update.
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14 лет назад |
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Drawable.cpp
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d53e808ece
Fixed double-lighting bug in light pre-pass mode.
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14 лет назад |
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Drawable.h
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d53e808ece
Fixed double-lighting bug in light pre-pass mode.
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14 лет назад |
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DrawableEvents.h
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dd131fbd66
Added missing file.
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14 лет назад |
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GPUObject.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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Geometry.cpp
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3f7fffbf49
Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance().
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14 лет назад |
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Geometry.h
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ce5a45d10f
Fixed cloned geometries (for morphing) missing raw data.
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14 лет назад |
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Graphics.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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GraphicsDefs.cpp
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b9e62689f2
Freed up pixel shader uniforms.
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14 лет назад |
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GraphicsDefs.h
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b9e62689f2
Freed up pixel shader uniforms.
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14 лет назад |
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GraphicsEvents.h
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80130159ac
Cleaned up graphics features change handling.
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14 лет назад |
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GraphicsImpl.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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IndexBuffer.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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Light.cpp
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c4e569879d
Restored the optional lit base pass optimization, but with the limitation of no ambient gradient.
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14 лет назад |
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Light.h
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f9bfd4948f
Shader refactoring.
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14 лет назад |
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Material.cpp
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b9e62689f2
Freed up pixel shader uniforms.
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14 лет назад |
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Material.h
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7be9585861
Fixed erroneous use of local axis movement when more than one node selected.
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14 лет назад |
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Model.cpp
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e7a4fdba41
Removed unnecessary paranoia from writing the model's geometry centers.
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14 лет назад |
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Model.h
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7f7e8b970d
Added subgeometry centers to the model format for proper sorting of transparent geometries.
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14 лет назад |
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OcclusionBuffer.cpp
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29cc6d87aa
Fixed variable name.
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14 лет назад |
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OcclusionBuffer.h
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29cc6d87aa
Fixed variable name.
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14 лет назад |
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Octree.cpp
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59b855087c
Fixed typo.
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14 лет назад |
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Octree.h
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5cf7e09324
Added Octree raycast that returns only a single drawable result.
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14 лет назад |
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OctreeQuery.cpp
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b204b2031d
Removed directional light shadowcaster occlusion for potentially taking much CPU time for relatively little gain, and/or being inaccurate.
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14 лет назад |
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OctreeQuery.h
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5cf7e09324
Added Octree raycast that returns only a single drawable result.
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14 лет назад |
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ParticleEmitter.cpp
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c8089b1687
Initial work queue & multithreading support.
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14 лет назад |
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ParticleEmitter.h
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c8089b1687
Initial work queue & multithreading support.
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14 лет назад |
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Precompiled.cpp
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7c45da5588
Import new code.
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14 лет назад |
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Precompiled.h
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20a2a48ed9
Added hashing support to Pair template class.
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14 лет назад |
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RenderSurface.h
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1840d21d6f
Fixed MinGW build.
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14 лет назад |
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Renderer.cpp
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35c21f06d7
Removed the fallback shadow code, as GPUs that actually need it are also too low-performance to render shadows acceptably.
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14 лет назад |
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Renderer.h
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35c21f06d7
Removed the fallback shadow code, as GPUs that actually need it are also too low-performance to render shadows acceptably.
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14 лет назад |
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Shader.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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ShaderProgram.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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ShaderVariation.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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Skeleton.cpp
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b90c1386be
Removed unnecessary parentheses.
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14 лет назад |
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Skeleton.h
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9d077e78a8
Code cleanup.
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14 лет назад |
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Skybox.cpp
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950e37beb1
Refactored raycast query handling in preparation to threading it.
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14 лет назад |
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Skybox.h
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950e37beb1
Refactored raycast query handling in preparation to threading it.
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14 лет назад |
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StaticModel.cpp
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5cf7e09324
Added Octree raycast that returns only a single drawable result.
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14 лет назад |
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StaticModel.h
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1b08deec28
Fixed editor gizmo movement in local axes mode.
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14 лет назад |
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Technique.cpp
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c4e569879d
Restored the optional lit base pass optimization, but with the limitation of no ambient gradient.
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14 лет назад |
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Technique.h
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589c0ee141
Expanded the lit base pass optimization to cover also the first spot or point light affecting a drawable.
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14 лет назад |
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Texture.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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Texture2D.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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TextureCube.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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VertexBuffer.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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VertexDeclaration.h
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 лет назад |
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View.cpp
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7f2f278c58
Added Scene::Instantiate() & Scene::InstantiateXML(), which load a partial scene from binary or XML.
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14 лет назад |
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View.h
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7f2f278c58
Added Scene::Instantiate() & Scene::InstantiateXML(), which load a partial scene from binary or XML.
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14 лет назад |
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Zone.cpp
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8f882f8225
Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled.
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14 лет назад |
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Zone.h
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8f882f8225
Rewrote the zone ambient color gradient system. Now zones only define one ambient color, but look for neighbor zones' ambient colors when gradient mode is enabled.
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14 лет назад |