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OGLGPUObject.cpp
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3db2c154e5
Added forward rendering multisample support for OpenGL.
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14 anni fa |
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OGLGPUObject.h
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de67af8825
CoreData / Data reorganization.
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14 anni fa |
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OGLGraphics.cpp
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a3c6e580c3
Added Graphics::GetFloatFormat().
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14 anni fa |
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OGLGraphics.h
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a3c6e580c3
Added Graphics::GetFloatFormat().
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14 anni fa |
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OGLGraphicsImpl.cpp
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69a78da8df
Switched to GLFW 3.0.
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14 anni fa |
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OGLGraphicsImpl.h
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700520f320
Further comments and code cleanup.
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14 anni fa |
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OGLIndexBuffer.cpp
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16b8bddde4
Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer.
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14 anni fa |
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OGLIndexBuffer.h
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16b8bddde4
Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer.
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14 anni fa |
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OGLRenderSurface.cpp
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51cf76b99a
Renamed SetLinkedDepthBuffer() -> SetLinkedDepthStencil().
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14 anni fa |
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OGLRenderSurface.h
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51cf76b99a
Renamed SetLinkedDepthBuffer() -> SetLinkedDepthStencil().
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14 anni fa |
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OGLShader.cpp
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aec8534665
Fixed resource dump display.
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14 anni fa |
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OGLShader.h
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1c06a3b463
Use HashMap instead of Map for the shader variations.
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14 anni fa |
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OGLShaderProgram.cpp
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d0cdfd6f1e
Shader code cleanup.
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14 anni fa |
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OGLShaderProgram.h
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700520f320
Further comments and code cleanup.
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14 anni fa |
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OGLShaderVariation.cpp
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a51afb0631
Initial vertex lighting support.
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14 anni fa |
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OGLShaderVariation.h
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90596a064a
Use a memory pool in OGLGraphics for discard lock buffers.
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14 anni fa |
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OGLTexture.cpp
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8c14956ebe
Documentation update.
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14 anni fa |
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OGLTexture.h
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90596a064a
Use a memory pool in OGLGraphics for discard lock buffers.
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14 anni fa |
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OGLTexture2D.cpp
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8c14956ebe
Documentation update.
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14 anni fa |
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OGLTexture2D.h
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de67af8825
CoreData / Data reorganization.
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14 anni fa |
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OGLTextureCube.cpp
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8c14956ebe
Documentation update.
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14 anni fa |
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OGLTextureCube.h
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de67af8825
CoreData / Data reorganization.
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14 anni fa |
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OGLVertexBuffer.cpp
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16b8bddde4
Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer.
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14 anni fa |
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OGLVertexBuffer.h
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16b8bddde4
Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer.
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14 anni fa |