Lasse Öörni a3c6e580c3 Added Graphics::GetFloatFormat(). 14 anni fa
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OGLGPUObject.cpp 3db2c154e5 Added forward rendering multisample support for OpenGL. 14 anni fa
OGLGPUObject.h de67af8825 CoreData / Data reorganization. 14 anni fa
OGLGraphics.cpp a3c6e580c3 Added Graphics::GetFloatFormat(). 14 anni fa
OGLGraphics.h a3c6e580c3 Added Graphics::GetFloatFormat(). 14 anni fa
OGLGraphicsImpl.cpp 69a78da8df Switched to GLFW 3.0. 14 anni fa
OGLGraphicsImpl.h 700520f320 Further comments and code cleanup. 14 anni fa
OGLIndexBuffer.cpp 16b8bddde4 Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer. 14 anni fa
OGLIndexBuffer.h 16b8bddde4 Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer. 14 anni fa
OGLRenderSurface.cpp 51cf76b99a Renamed SetLinkedDepthBuffer() -> SetLinkedDepthStencil(). 14 anni fa
OGLRenderSurface.h 51cf76b99a Renamed SetLinkedDepthBuffer() -> SetLinkedDepthStencil(). 14 anni fa
OGLShader.cpp aec8534665 Fixed resource dump display. 14 anni fa
OGLShader.h 1c06a3b463 Use HashMap instead of Map for the shader variations. 14 anni fa
OGLShaderProgram.cpp d0cdfd6f1e Shader code cleanup. 14 anni fa
OGLShaderProgram.h 700520f320 Further comments and code cleanup. 14 anni fa
OGLShaderVariation.cpp a51afb0631 Initial vertex lighting support. 14 anni fa
OGLShaderVariation.h 90596a064a Use a memory pool in OGLGraphics for discard lock buffers. 14 anni fa
OGLTexture.cpp 8c14956ebe Documentation update. 14 anni fa
OGLTexture.h 90596a064a Use a memory pool in OGLGraphics for discard lock buffers. 14 anni fa
OGLTexture2D.cpp 8c14956ebe Documentation update. 14 anni fa
OGLTexture2D.h de67af8825 CoreData / Data reorganization. 14 anni fa
OGLTextureCube.cpp 8c14956ebe Documentation update. 14 anni fa
OGLTextureCube.h de67af8825 CoreData / Data reorganization. 14 anni fa
OGLVertexBuffer.cpp 16b8bddde4 Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer. 14 anni fa
OGLVertexBuffer.h 16b8bddde4 Fixed SetDataRange() in OGLVertexBuffer & OGLIndexBuffer. 14 anni fa