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Direct3D9
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 лет назад |
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OpenGL
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 лет назад |
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AnimatedModel.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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AnimatedModel.h
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3dac8c7a59
Added setInstanceDefault parameter also to binary serialization.
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12 лет назад |
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Animation.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Animation.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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AnimationController.cpp
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3cbf2cd402
Detach AnimationController & ParticleEmitter from the scene post-update when disabled.
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12 лет назад |
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AnimationController.h
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3539fcd26e
Improved the final error message printed when an include file is missing.
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12 лет назад |
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AnimationState.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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AnimationState.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Batch.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Batch.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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BillboardSet.cpp
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af8825047a
Started work on node/component enable & disable.
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12 лет назад |
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BillboardSet.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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CMakeLists.txt
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ff564d3360
Switched to GLEW library for OpenGL extensions.
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12 лет назад |
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Camera.cpp
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abae3414ac
Applied camera constness patch from Erik Beran.
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12 лет назад |
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Camera.h
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abae3414ac
Applied camera constness patch from Erik Beran.
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12 лет назад |
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CustomGeometry.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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12 лет назад |
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CustomGeometry.h
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cddaa40080
Fixed ScriptInstance.cpp to compile under GCC and LLVM. Better Eclipse build environment setup. General code cleanup. During Editor startup, resets scene when loading requested scene from file specified by the parameter fails.
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12 лет назад |
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DebugRenderer.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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DebugRenderer.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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DecalSet.cpp
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f226c4bc4a
Added equality operators for Matrix classes.
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12 лет назад |
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DecalSet.h
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1930041147
Optimization: DecalSet & ScriptInstance unsubscribe from scene update when disabled.
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12 лет назад |
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Drawable.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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12 лет назад |
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Drawable.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 лет назад |
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DrawableEvents.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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GPUObject.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Geometry.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Geometry.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Graphics.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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GraphicsDefs.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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GraphicsDefs.h
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b2645460ef
Refactored view queuing in Renderer.
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12 лет назад |
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GraphicsEvents.h
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de3997dcfd
Send events for view update begin/end and view render begin/end.
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12 лет назад |
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GraphicsImpl.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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IndexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Light.cpp
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9e3282aeea
Initial fixes for compiling as 64bit (MSVC.)
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12 лет назад |
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Light.h
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d567ef83fc
Started work on 3D text component.
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12 лет назад |
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Material.cpp
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 лет назад |
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Material.h
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 лет назад |
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Model.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Model.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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OcclusionBuffer.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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OcclusionBuffer.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Octree.cpp
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ea2c1f8ae2
Fixed Octree's bounding box attribute default value registration.
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12 лет назад |
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Octree.h
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606d374936
Added GetWorldBoundingBox() to CollisionShape.
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12 лет назад |
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OctreeQuery.cpp
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af8825047a
Started work on node/component enable & disable.
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12 лет назад |
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OctreeQuery.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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ParticleEmitter.cpp
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8f5623d9bb
Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself.
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12 лет назад |
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ParticleEmitter.h
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8f5623d9bb
Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself.
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12 лет назад |
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Precompiled.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Precompiled.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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RenderPath.cpp
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7ba580852d
Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use.
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12 лет назад |
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RenderPath.h
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7ba580852d
Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use.
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12 лет назад |
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RenderSurface.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Renderer.cpp
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de3997dcfd
Send events for view update begin/end and view render begin/end.
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12 лет назад |
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Renderer.h
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6b6ab3da74
Fixed sRGB flag in renderpath RT definitions not being taken into account.
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12 лет назад |
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Shader.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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ShaderParser.cpp
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7d4ee02f53
Compile only Vegatation vertex shaders, combine with LitSolid pixel shaders.
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12 лет назад |
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ShaderParser.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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ShaderProgram.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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ShaderVariation.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Skeleton.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Skeleton.h
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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Skybox.cpp
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3dac8c7a59
Added setInstanceDefault parameter also to binary serialization.
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12 лет назад |
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Skybox.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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StaticModel.cpp
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
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StaticModel.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Tangent.cpp
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Tangent.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Technique.cpp
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4e1e1f9ce6
Converted static const String arrays to const char* arrays where applicable.
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12 лет назад |
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Technique.h
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1ebe4deabd
Load shaders per pass when first needed, not to every pass at once.
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13 лет назад |
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Terrain.cpp
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2a4a089fc1
Detached component is considered as not enabled effectively regardless of its own enabled flag. Tweaked the 'expansion triangle' icon.
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12 лет назад |
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Terrain.h
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af8825047a
Started work on node/component enable & disable.
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12 лет назад |
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TerrainPatch.cpp
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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12 лет назад |
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TerrainPatch.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Texture.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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Texture2D.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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TextureCube.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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VertexBuffer.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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VertexDeclaration.h
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a40fead7dc
Updated license for the new year.
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13 лет назад |
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View.cpp
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4625dc78a2
Applied contact processing threshold patch from primitivewaste.
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12 лет назад |
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View.h
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7ba580852d
Allow custom forward base, lighting and alpha pass names by defining metadata in the render path, and allowing the forwardlights command to specify the pass name to use.
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12 лет назад |
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Viewport.cpp
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8f5623d9bb
Renamed RenderPath::LoadParameters() to Load() and ParticleEmitter::LoadParameters() to SetParameters() as LoadParameters() is used in other classes to denote loading of optional parameters, not the main asset itself.
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12 лет назад |
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Viewport.h
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2a4fbcdf54
Removed the old postprocess system. Instead renderpath fragments can be appended.
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13 лет назад |
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Zone.cpp
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a1cd90dff6
Fixed Zone's override-mode and ambient-gradient attribute default value registration. Fixed Editor's hierarchy auto expansion when selecting item via view raycast.
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12 лет назад |
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Zone.h
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af8825047a
Started work on node/component enable & disable.
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12 лет назад |