Lasse Öörni b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 years ago
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AssetImporter b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 years ago
OgreImporter b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 years ago
PackageTool a66df72ff5 Fix host tool building and relinking dependency. 11 years ago
RampGenerator 785df863e4 Save spot textures generated by RampGenerator as RGB. 10 years ago
ScriptCompiler bb2ebf7568 Bump copyright to 2015. 11 years ago
SpritePacker 96a3126557 Fix SpritePacker build on Mac OS X platform. 11 years ago
Urho3DPlayer 006c17f78e Added command line & engine startup option to disable OpenGL 3. 10 years ago
CMakeLists.txt a77e24d8ad Enable external project macro users to find and use PackageTool. 11 years ago