| .. |
|
AssetImporter
|
b8c7c59eca
Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget.
|
10 years ago |
|
OgreImporter
|
b8c7c59eca
Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget.
|
10 years ago |
|
PackageTool
|
a66df72ff5
Fix host tool building and relinking dependency.
|
11 years ago |
|
RampGenerator
|
785df863e4
Save spot textures generated by RampGenerator as RGB.
|
10 years ago |
|
ScriptCompiler
|
bb2ebf7568
Bump copyright to 2015.
|
11 years ago |
|
SpritePacker
|
96a3126557
Fix SpritePacker build on Mac OS X platform.
|
11 years ago |
|
Urho3DPlayer
|
006c17f78e
Added command line & engine startup option to disable OpenGL 3.
|
10 years ago |
|
CMakeLists.txt
|
a77e24d8ad
Enable external project macro users to find and use PackageTool.
|
11 years ago |