Lasse Öörni b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 роки тому
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pkgs b8c7c59eca Configure amount of allowed bones for hardware skinning based on the rendering API. Allow 128 bones on Direct3D 11 & OpenGL 3. Add -mb (maxbones) parameter to AssetImporter & OgreImporter. When using OpenGL 3, allow deferred rendering to use different MRT formats without forcing an RGBA substitute rendertarget. 10 роки тому
LuaFile.cpp bb2ebf7568 Bump copyright to 2015. 11 роки тому
LuaFile.h bb2ebf7568 Bump copyright to 2015. 11 роки тому
LuaFunction.cpp bb2ebf7568 Bump copyright to 2015. 11 роки тому
LuaFunction.h 1782985056 Separate LuaScriptEventInvoker out of LuaScript. 11 роки тому
LuaScript.cpp 83e1fbebe3 Remove WeakPtr<LuaFunction> in LuaIntegration sample; 11 роки тому
LuaScript.h 52731a6d22 Replace WeakPtr<LuaFunction> with LuaFunction ptr. 11 роки тому
LuaScriptEventInvoker.cpp b6e413e49d Simplify Lua event handler, keep it has same behavior as AngleScript and C++. 11 роки тому
LuaScriptEventInvoker.h b6e413e49d Simplify Lua event handler, keep it has same behavior as AngleScript and C++. 11 роки тому
LuaScriptEventListener.h 83e1fbebe3 Remove WeakPtr<LuaFunction> in LuaIntegration sample; 11 роки тому
LuaScriptInstance.cpp 83e1fbebe3 Remove WeakPtr<LuaFunction> in LuaIntegration sample; 11 роки тому
LuaScriptInstance.h 52731a6d22 Replace WeakPtr<LuaFunction> with LuaFunction ptr. 11 роки тому
ToluaUtils.cpp bb2ebf7568 Bump copyright to 2015. 11 роки тому
ToluaUtils.h bb2ebf7568 Bump copyright to 2015. 11 роки тому