MaterialShaderParameterAnimationInstance.h 2.2 KB

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  1. //
  2. // Copyright (c) 2008-2014 the Urho3D project.
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  22. #pragma once
  23. #include "ValueAnimationInfo.h"
  24. namespace Urho3D
  25. {
  26. class Material;
  27. /// Material shader parameter animation instance.
  28. class URHO3D_API MaterialShaderParameterAnimationInstance : public ValueAnimationInfo
  29. {
  30. public:
  31. /// Construct.
  32. MaterialShaderParameterAnimationInstance(Material* material, const String& name, ValueAnimation* attributeAnimation, WrapMode wrapMode, float speed);
  33. /// Copy construct.
  34. MaterialShaderParameterAnimationInstance(const MaterialShaderParameterAnimationInstance& other);
  35. /// Destruct.
  36. ~MaterialShaderParameterAnimationInstance();
  37. /// Update. Return true when the animation is finished.
  38. bool Update(float timeStep);
  39. /// Return material.
  40. Material* GetMaterial() const { return material_; }
  41. /// Return shader parameter name.
  42. const String& GetName() const { return name_; }
  43. /// Return current time.
  44. float GetCurrentTime() const { return currentTime_; }
  45. private:
  46. /// Material.
  47. WeakPtr<Material> material_;
  48. /// Shader parameter name.
  49. String name_;
  50. /// Current time.
  51. float currentTime_;
  52. /// Last scaled time.
  53. float lastScaledTime_;
  54. };
  55. }