Lasse Öörni 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
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BrightDay1_NegX.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
BrightDay1_NegY.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
BrightDay1_NegZ.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
BrightDay1_PosX.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
BrightDay1_PosY.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
BrightDay1_PosZ.dds 40d759fbae New skybox from Vladimir. Set fog to white in scenes using the skybox. Water scene lighting slightly brightened to match the skybox. 12 anni fa
CloudPlane.dds 7c45da5588 Import new code. 14 anni fa
EditorIcons.png 12c372aa22 Fix editor toolbar not resizing and ui re-layout values after resize. 12 anni fa
EditorIcons.xml da08a0b451 Added New reset-to-default icon in the Attribute Editor. Fixed the reset-to-default functionality to call ApplyAttributes() method after modifying the attribute values. 12 anni fa
Flare.dds 7c45da5588 Import new code. 14 anni fa
HealthBarBorder.png 7c45da5588 Import new code. 14 anni fa
HealthBarInside.png 1c5e878832 Check that render targets are supported before allowing auxiliary views. 14 anni fa
HeightMap.png 30c21a3789 Added terrain blend shader and terrain example. 13 anni fa
Jack_body_color.jpg 7c45da5588 Import new code. 14 anni fa
Jack_face.jpg 7c45da5588 Import new code. 14 anni fa
Logo.png db370128d5 Resized the Urho3D logos to power of two dimensions, as otherwise they don't work right on iOS. 12 anni fa
Logo.xml e4ed439148 Added common rendering quality controls to all samples. 12 anni fa
LogoLarge.png db370128d5 Resized the Urho3D logos to power of two dimensions, as otherwise they don't work right on iOS. 12 anni fa
LogoLarge.xml e4ed439148 Added common rendering quality controls to all samples. 12 anni fa
Mushroom.dds 7c45da5588 Import new code. 14 anni fa
Ninja.dds 7c45da5588 Import new code. 14 anni fa
OldUI.png 22651bf27c Applied UI style and material editor patch from Sebastian Delatorre. 12 anni fa
OldUI.xml 22651bf27c Applied UI style and material editor patch from Sebastian Delatorre. 12 anni fa
Sight.png 7c45da5588 Import new code. 14 anni fa
Sight.xml 7c45da5588 Import new code. 14 anni fa
Skybox.xml 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. 12 anni fa
Smoke.dds 7c45da5588 Import new code. 14 anni fa
Snow.dds 7c45da5588 Import new code. 14 anni fa
SnowCrate.dds 7c45da5588 Import new code. 14 anni fa
StoneDiffuse.dds 4e075d0510 Adjusted lighting and the stone diffuse texture. 13 anni fa
StoneNormal.dds 21c6bfd098 New stone texture. 13 anni fa
TerrainDetail1.dds 30c21a3789 Added terrain blend shader and terrain example. 13 anni fa
TerrainDetail2.dds 30c21a3789 Added terrain blend shader and terrain example. 13 anni fa
TerrainDetail3.dds 30c21a3789 Added terrain blend shader and terrain example. 13 anni fa
TerrainWeights.dds 30c21a3789 Added terrain blend shader and terrain example. 13 anni fa
TouchInput.png 0706ae397f Touch input on Android. 13 anni fa
UI.png 2565755905 Misc. tweaks on Editors and minor refactoring. 12 anni fa
UI.xml de67af8825 CoreData / Data reorganization. 14 anni fa
UrhoDecal.dds 1edda97bba Tweaked example materials. 13 anni fa
UrhoDecalAlpha.dds b3770a3755 Added example of an alphablended, lit decal. Closes #103. 12 anni fa
WaterNoise.dds 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. 12 anni fa