Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 years ago
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CMakeLists.txt 4a35758028 Moved container & string classes to a separate library. 14 years ago
Component.cpp e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 years ago
Component.h e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 years ago
Node.cpp 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
Node.h 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
Precompiled.cpp cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Precompiled.h 50226cfdb0 Started work toward Unicode compatibility. 14 years ago
ReplicationState.h da921892b2 Rearranged Octant variables for more optimal access. 13 years ago
Scene.cpp 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
Scene.h 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
SceneEvents.h 1e493ba802 Networked rigidbodies should work now. 13 years ago
SceneResolver.cpp 7ea084bc4b Added missing DebugNew.h includes. 13 years ago
SceneResolver.h cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
Serializable.cpp 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
Serializable.h 172a097b1c Mark nodes and components separately for network update, instead of looping node's all components when one of them changes. 13 years ago
SmoothedTransform.cpp 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 years ago
SmoothedTransform.h 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 years ago