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OGLGPUObject.cpp
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLGPUObject.h
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLGraphics.cpp
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f0263df91d
Use a traditional color clear on OpenGL ES for better performance.
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13 tahun lalu |
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OGLGraphics.h
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e1a1c974e5
Initial iOS support.
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13 tahun lalu |
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OGLGraphicsImpl.cpp
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e1a1c974e5
Initial iOS support.
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13 tahun lalu |
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OGLGraphicsImpl.h
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e1a1c974e5
Initial iOS support.
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13 tahun lalu |
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OGLIndexBuffer.cpp
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83fd09002e
Fixed used vertex range check.
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13 tahun lalu |
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OGLIndexBuffer.h
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a4a31dd3eb
Fixed lost vertex/index buffer data not being correctly reported.
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13 tahun lalu |
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OGLRenderSurface.cpp
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLRenderSurface.h
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLShader.cpp
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7ea084bc4b
Added missing DebugNew.h includes.
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13 tahun lalu |
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OGLShader.h
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 tahun lalu |
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OGLShaderProgram.cpp
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLShaderProgram.h
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLShaderVariation.cpp
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLShaderVariation.h
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLTexture.cpp
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e1a1c974e5
Initial iOS support.
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13 tahun lalu |
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OGLTexture.h
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e1a1c974e5
Initial iOS support.
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13 tahun lalu |
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OGLTexture2D.cpp
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e1a1c974e5
Initial iOS support.
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13 tahun lalu |
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OGLTexture2D.h
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLTextureCube.cpp
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35bec043ad
Signal GPU object data loss only when recovery is possible.
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13 tahun lalu |
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OGLTextureCube.h
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a4c1924e04
Vertex & index buffer refactoring to unify feature set between graphics APIs, cleanup code, and prepare for Android OpenGL context loss handling.
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13 tahun lalu |
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OGLVertexBuffer.cpp
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a4a31dd3eb
Fixed lost vertex/index buffer data not being correctly reported.
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13 tahun lalu |
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OGLVertexBuffer.h
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a4a31dd3eb
Fixed lost vertex/index buffer data not being correctly reported.
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13 tahun lalu |