Lasse Öörni f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 年之前
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LUTIdentity.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
LUTIdentity.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
Ramp.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
Ramp.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
RampExtreme.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
RampExtreme.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
RampWide.png 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
RampWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
Spot.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 年之前
Spot.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前
SpotWide.png f4b5ead164 On D3D11 & OpenGL3, convert luminance & luminance-alpha textures to RGBA on upload. Revert RampGenerator & Spot/SpotWide texture changes to use RGB format. Closes #718. 10 年之前
SpotWide.xml 05a8b79fd2 Rename "Bin" subdir to "bin". 11 年之前