urho3d game engine

Yao Wei Tjong 姚伟忠 f9060b7831 Only perform ccache configuration during initial project configuration. 10 лет назад
Android cfff44873f Bump missed out files. [ci skip] 11 лет назад
CMake f9060b7831 Only perform ccache configuration during initial project configuration. 10 лет назад
Docs 2e81fa9c6a Travis CI: API documentation update at 2015-04-24 12:33:24 UTC. 10 лет назад
Source b227fb7680 Document where to find the QUALITY & SHADOWQUALITY constant definitions. 10 лет назад
SourceAssets 3a749bd889 fixed Dome rotation (Y-up) in blend file 11 лет назад
bin 97fb2638db Add fill mode to materials. 10 лет назад
.bash_helpers.sh fb097bac5a Minor fix and code clean up on build scripts. 10 лет назад
.gitignore 4db362f95c Use the actual dependency list returned by the compiler. 11 лет назад
.travis.yml 886cc93d7a For Travis CI - fix RPM packaging build for Raspberry-Pi. 10 лет назад
CMakeLists.txt c93327bf00 For Travis CI - wrap the 'make package' inside 'setarch' command. 10 лет назад
License.txt bb2ebf7568 Bump copyright to 2015. 11 лет назад
README.md b76b1dabb9 Update contribute credits to README.md as well. 10 лет назад
Rakefile 886cc93d7a For Travis CI - fix RPM packaging build for Raspberry-Pi. 10 лет назад
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cmake_clean.sh 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 лет назад
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cmake_emscripten.bat 19ab396e74 Add new Emscripten/CMake toolchain file based on Urho3D convention. 11 лет назад
cmake_emscripten.sh 19ab396e74 Add new Emscripten/CMake toolchain file based on Urho3D convention. 11 лет назад
cmake_generic.bat 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 лет назад
cmake_generic.sh 808c79412f Just show the usage instruction when the script is invoked wrongly. 10 лет назад
cmake_ios.sh fb097bac5a Minor fix and code clean up on build scripts. 10 лет назад
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cmake_ninja.bat 564b77c39f Fix Ninja build by adding directory containing PCH to its search path. 11 лет назад
cmake_ninja.sh 564b77c39f Fix Ninja build by adding directory containing PCH to its search path. 11 лет назад
cmake_rpi.sh cfff44873f Bump missed out files. [ci skip] 11 лет назад
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cmake_vs2015.bat f660213930 Fix AngelScript API compile on VS2015. Add CMake bat file for VS2015. 11 лет назад

README.md

Urho3D logo

#Urho3D

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

Main website: http://urho3d.github.io/

##License Licensed under the MIT license, see License.txt for details.

##Credits Urho3D development, contributions and bugfixes by:

  • Lasse Öörni ([email protected], AgentC at GameDev.net)
  • Wei Tjong Yao
  • Aster Jian
  • Colin Barrett
  • Erik Beran
  • Danny Boisvert
  • Carlo Carollo
  • Pete Chown
  • Sebastian Delatorre (primitivewaste)
  • Josh Engebretson
  • Chris Friesen
  • Alex Fuller
  • Mika Heinonen
  • Graham King
  • Jason Kinzer
  • Gunnar Kriik
  • Ali Kämäräinen
  • Pete Leigh
  • Jonne Nauha
  • Paul Noome
  • David Palacios
  • Alex Parlett
  • Jordan Patterson
  • Vladimir Pobedinsky
  • Nick Royer
  • Miika Santala
  • Joshua Tippetts
  • Daniel Wiberg
  • Steven Zhang
  • AGreatFish
  • Enhex
  • Firegorilla
  • Magic.Lixin
  • Mike3D
  • Modanung
  • OvermindDL1
  • andmar1x
  • amadeus_osa
  • atship
  • att
  • celeron55
  • hdunderscore
  • marynate
  • mightyCelu
  • nemerle
  • ninjastone
  • raould
  • rasteron
  • reattiva
  • rifai
  • skaiware
  • szamq
  • thebluefish

Urho3D is greatly inspired by OGRE (http://www.ogre3d.org) and Horde3D (http://www.horde3d.org). Additional inspiration & research used:

Urho3D uses the following third-party libraries:

DXT / ETC1 / PVRTC decompression code based on the Squish library and the Oolong Engine. Jack and mushroom models from the realXtend project. (http://www.realxtend.org) Ninja model and terrain, water, smoke, flare and status bar textures from OGRE. BlueHighway font from Larabie Fonts. Anonymous Pro font by Mark Simonson. NinjaSnowWar sounds by Veli-Pekka Tätilä.

##Documentation Urho3D classes have been sparsely documented using Doxygen notation. To generate documentation into the "Docs" subdirectory, open the Doxyfile in the "Docs" subdirectory with doxywizard and click "Run doxygen" from the "Run" tab. Get Doxygen from http://www.doxygen.org & Graphviz from http://www.graphviz.org. See section "Documentation build" below on how to automate documentation generation as part of the build process.

The documentation is also available online at http://urho3d.github.io/documentation/HEAD/index.html

Documentation on how to build Urho3D: http://urho3d.github.io/documentation/HEAD/_building.html Documentation on how to use Urho3D as external library http://urho3d.github.io/documentation/HEAD/_using_library.html

Replace HEAD with a specific release version in the above links to obtain the documentation pertinent to the specified release. Alternatively, use the document-switcher in the documentation website to do so.

##History The change history is available online at http://urho3d.github.io/documentation/HEAD/_history.html