DiffUnlitParticleAlphaSoft.xml 209 B

123
  1. <technique vs="UnlitParticle" ps="UnlitParticle" vsdefines="VERTEXCOLOR SOFTPARTICLES" psdefines="DIFFMAP VERTEXCOLOR SOFTPARTICLES">
  2. <pass name="alpha" depthwrite="false" blend="alpha" />
  3. </technique>