DiffUnlitParticleAlphaSoftExpand.xml 231 B

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  1. <technique vs="UnlitParticle" ps="UnlitParticle" vsdefines="VERTEXCOLOR SOFTPARTICLES" psdefines="DIFFMAP VERTEXCOLOR SOFTPARTICLES EXPAND">
  2. <pass name="alpha" depthwrite="false" depthtest="false" blend="alpha" />
  3. </technique>