libRocket is a UI rendering library that was intended for video games. Using HTML and CSS inspired Markup and layout/style languages. It is a like a lightweight basic browser to use for a GUI in applications and games. #gamedev #web #library #gui #interface #hud #lua #browser
Updated 7 months ago
A C++ header-only HTTP/HTTPS server and client library httplib.h #http #server #client #header-only #cpp #c++11 #library #small #lightweight
Updated 7 months ago
Examples for the Atomic Game Engine #examples #samples #gamedev #gameengine
Updated 8 months ago
A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript #gamedev #gameengine #engine #cpp AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo
Updated 8 months ago
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
Updated 8 months ago
EAThread implements a unified cross-platform interface for multithreaded programming.
Updated 8 months ago
A backup of the old source available EsenthalEngine (prior to its rebranding to TitanEngine)
Updated 1 year ago
Vulkan Renderer for example and maybe as reference when writing a c++ game or game engine. #cpp #c++ #gamedev #renderer #vulkan #reference #engine #game-engine #shaders
Updated 1 year ago
Updated 1 year ago
Updated 1 year ago
#game-engine #2d #framework #engine A very nice cross platform 2d game engine in c++, for reference or even use in a 2d game MIT License
Updated 1 year ago
Updated 1 year ago
Updated 1 year ago