Dean Ellis 59c3a0ab2a More changes to the MacOS samples %!s(int64=12) %!d(string=hai) anos
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Artemis 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Components 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Content 0f15925dc7 convert image to full color image %!s(int64=13) %!d(string=hai) anos
Primitives 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Spatials 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Systems 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
EntityFactory.cs 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Game.ico 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Game1.cs 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
GameThumbnail.png 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Info.plist 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
PhoneGameThumb.png 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Pool.cs 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
Program.cs 7f179b1519 Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files %!s(int64=13) %!d(string=hai) anos
Readme.md 69f92b9dae The great samples reorganizing %!s(int64=13) %!d(string=hai) anos
StarWarrior.Linux.csproj 11b23a0e1f Final rename to shorter more usefull project names. Part of the cleanup and tidying of samples. %!s(int64=12) %!d(string=hai) anos
StarWarrior.MacOS.csproj 59c3a0ab2a More changes to the MacOS samples %!s(int64=12) %!d(string=hai) anos

Readme.md

StarWarrior

Shows an example of an entity system.

Ported to MonoGame by Kenneth J. Pouncey from the original here: https://github.com/thelinuxlich/starwarrior_CSharp