Dean Ellis 59c3a0ab2a More changes to the MacOS samples 12 éve
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Artemis 69f92b9dae The great samples reorganizing 13 éve
Components 69f92b9dae The great samples reorganizing 13 éve
Content 0f15925dc7 convert image to full color image 13 éve
Primitives 69f92b9dae The great samples reorganizing 13 éve
Spatials 69f92b9dae The great samples reorganizing 13 éve
Systems 69f92b9dae The great samples reorganizing 13 éve
EntityFactory.cs 69f92b9dae The great samples reorganizing 13 éve
Game.ico 69f92b9dae The great samples reorganizing 13 éve
Game1.cs 69f92b9dae The great samples reorganizing 13 éve
GameThumbnail.png 69f92b9dae The great samples reorganizing 13 éve
Info.plist 69f92b9dae The great samples reorganizing 13 éve
PhoneGameThumb.png 69f92b9dae The great samples reorganizing 13 éve
Pool.cs 69f92b9dae The great samples reorganizing 13 éve
Program.cs 7f179b1519 Go through and fix up MONOMAC compiler definitions so everything launch and let monodevelop add its new shit to all the mac project files 13 éve
Readme.md 69f92b9dae The great samples reorganizing 13 éve
StarWarrior.Linux.csproj 11b23a0e1f Final rename to shorter more usefull project names. Part of the cleanup and tidying of samples. 12 éve
StarWarrior.MacOS.csproj 59c3a0ab2a More changes to the MacOS samples 12 éve

Readme.md

StarWarrior

Shows an example of an entity system.

Ported to MonoGame by Kenneth J. Pouncey from the original here: https://github.com/thelinuxlich/starwarrior_CSharp