Historique des commits

Auteur SHA1 Message Date
  lumberyard-employee-dm 324c0317e9 O3DE engine Gem rename support (#17059) il y a 2 ans
  puvvadar 55558aee28 Fix build issues showing in nightly release builds il y a 3 ans
  Gene Walters fa1f5a9503 Renaming the Multiplayer gem 'DefaultSpawner' to 'SimpleSpawner' il y a 3 ans
  Gene Walters 375e0b2d6f Adding 'DefaultMultiplayerSpawner' to Multiplayer Gem; it's a level component which can be used to spawn a player il y a 3 ans
  Olex Lozitskiy f4b3afae45 Added networking event logger events (#12481) il y a 3 ans
  Gene Walters cfe28dd59a Merging latest dev il y a 3 ans
  puvvadar 6f0507baac Remove duplicate NetSysComponent from MP Gem il y a 3 ans
  puvvadar 10fc0b9f5a Move NetSysComponent registration to AzFramework il y a 3 ans
  Sergey Pereslavtsev cd9ad41d0f Removed network spawnable holder component since it's not needed with the aliases system il y a 4 ans
  Olex Lozitskiy 89f4ebb298 Refactored away circular dependencies in Multiplayer gem. il y a 4 ans
  AMZN-Olex cb75607106 Merged dev il y a 4 ans
  AMZN-Olex aa6c038880 Hierarchical components, phase 1, unittests il y a 4 ans
  pereslav a0ada8fcd3 Reworked net entities instantiation in order to fix entity references e.g. parent-child relationship. Note: Only entities within network spawnable keep the references until the ticket system refactoring is done il y a 4 ans
  Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179 il y a 4 ans
  Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) il y a 4 ans
  Esteban Papp 9b0316132c Gems/Multiplayer il y a 4 ans
  Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693) il y a 4 ans
  Steve Pham 70042fcdcd O3DE Copyright Updates for Linux Foundation (#1504) il y a 4 ans
  karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code il y a 4 ans
  karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work il y a 4 ans
  puvvadar 925928bb20 Add MultiplayerEditorGem to clean up logic plus misc. cleanup il y a 4 ans
  puvvadar 0ddf6cd6d2 Merge main to mpgem_editor il y a 4 ans
  pereslav 4962218d29 Refactored root spawnable instantiation, added selective instantiation of root spawnable entities il y a 4 ans
  puvvadar 2309c06709 Fix merge error in MP Gem Module il y a 4 ans
  pereslav a5fdbddeda Merged MultiplayerPipeline from CodeCommit il y a 4 ans
  puvvadar d1a65c8dc4 Merge main to Multiplayer Editor branch il y a 4 ans
  puvvadar fa781fabc5 Add MultiplayerGem Editor components for Ctrl+G support il y a 4 ans
  alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 il y a 4 ans
  alexpete 75dc720198 Integrating latest 47acbe8 il y a 4 ans
  alexpete a10351f38d Initial commit il y a 5 ans