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Gene Walters 09af5e4afa Display information as assetprocessor analyzes assets regard how many assets are new files, are outdated, have altered dependencies, or have new builders (#17965) 1 vuosi sitten
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style 2dcc4fd25f Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584) 2 vuotta sitten
AssetDetailsPanel.cpp 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
AssetDetailsPanel.h e4995da10e Fix source dependency UI 3 vuotta sitten
AssetTreeFilterModel.cpp 5cee9b43b7 Squashed commit of Procedural Prefab work (#4481) 4 vuotta sitten
AssetTreeFilterModel.h 4cee263033 Minimal TypeInfo header/reduce std interdependencies. (#2688) 4 vuotta sitten
AssetTreeItem.cpp a9d33a6517 Bugfix: Add source extension to model/material/physics mesh product assets (#16517) 2 vuotta sitten
AssetTreeItem.h 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
AssetTreeModel.cpp 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
AssetTreeModel.h 81453defa0 Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (#6485) 4 vuotta sitten
BuilderData.cpp f1e2e30c97 Fix release compilation errors (#16319) 2 vuotta sitten
BuilderData.h 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
BuilderDataItem.cpp ca3169fe2a Bug fix: Asset Processor debug build crashes due to BuilderInfoMetricsModel index inconsistencies (#11005) 3 vuotta sitten
BuilderDataItem.h ca3169fe2a Bug fix: Asset Processor debug build crashes due to BuilderInfoMetricsModel index inconsistencies (#11005) 3 vuotta sitten
BuilderInfoMetricsModel.cpp 2e67eb7b4f Changing Metrics output to a more 'standardized' format (#17851) 1 vuosi sitten
BuilderInfoMetricsModel.h ca3169fe2a Bug fix: Asset Processor debug build crashes due to BuilderInfoMetricsModel index inconsistencies (#11005) 3 vuotta sitten
BuilderInfoPatternsModel.cpp 6b5073dabb Asset Processor: Builder tab UI change & metrics (#10863) 3 vuotta sitten
BuilderInfoPatternsModel.h 6b5073dabb Asset Processor: Builder tab UI change & metrics (#10863) 3 vuotta sitten
BuilderListModel.cpp 8664d199c5 Right click job -> go to builder. (#15706) 2 vuotta sitten
BuilderListModel.h 8664d199c5 Right click job -> go to builder. (#15706) 2 vuotta sitten
CacheServerData.cpp 65561fc42e {lny13480} Updated Shared Cached interface based on feedback from UX (#10802) 3 vuotta sitten
CacheServerData.h 65561fc42e {lny13480} Updated Shared Cached interface based on feedback from UX (#10802) 3 vuotta sitten
ConnectionEditDialog.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
ConnectionEditDialog.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
EnabledRelocationTypesModel.cpp 2dcc4fd25f Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584) 2 vuotta sitten
EnabledRelocationTypesModel.h 2dcc4fd25f Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584) 2 vuotta sitten
GoToButton.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
GoToButton.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
GoToButton.ui a10351f38d Initial commit 5 vuotta sitten
GoToButtonDelegate.cpp c314cec864 Reduce icon size 2 vuotta sitten
GoToButtonDelegate.h c314cec864 Reduce icon size 2 vuotta sitten
JobTreeViewItemDelegate.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
JobTreeViewItemDelegate.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 4 vuotta sitten
MainWindow.cpp 09af5e4afa Display information as assetprocessor analyzes assets regard how many assets are new files, are outdated, have altered dependencies, or have new builders (#17965) 1 vuosi sitten
MainWindow.h 2dcc4fd25f Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584) 2 vuotta sitten
MainWindow.ui 889352b89b Asset processor relocation UI with delay (#15668) 2 vuotta sitten
MessageWindow.cpp a6082d0de1 AP startup error collector (#6484) 4 vuotta sitten
MessageWindow.h a6082d0de1 AP startup error collector (#6484) 4 vuotta sitten
MessageWindow.ui a6082d0de1 AP startup error collector (#6484) 4 vuotta sitten
ProductAssetDetailsPanel.cpp 4e51b9c8bb Merge branch 'development' into origin_AP_GoToButtonPerf 2 vuotta sitten
ProductAssetDetailsPanel.h 43b2666b25 Product details page is now tabbed, like other views in the Asset Processor. (#15709) 2 vuotta sitten
ProductAssetDetailsPanel.ui 43b2666b25 Product details page is now tabbed, like other views in the Asset Processor. (#15709) 2 vuotta sitten
ProductAssetTreeItemData.cpp 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
ProductAssetTreeItemData.h 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
ProductAssetTreeModel.cpp 8320fcbaea Improved performance loading assets tab the first time. 2 vuotta sitten
ProductAssetTreeModel.h 8320fcbaea Improved performance loading assets tab the first time. 2 vuotta sitten
ProductDependencyTreeDelegate.cpp 87bf26be73 Use TreeView to show product dependencies; adjust UI to show the tree (#9983) 3 vuotta sitten
ProductDependencyTreeDelegate.h 87bf26be73 Use TreeView to show product dependencies; adjust UI to show the tree (#9983) 3 vuotta sitten
ProductDependencyTreeItemData.cpp 87bf26be73 Use TreeView to show product dependencies; adjust UI to show the tree (#9983) 3 vuotta sitten
ProductDependencyTreeItemData.h 87bf26be73 Use TreeView to show product dependencies; adjust UI to show the tree (#9983) 3 vuotta sitten
ProductDependencyTreeModel.cpp b53d0c5a8b Fix handling of dependency cycles. 3 vuotta sitten
ProductDependencyTreeModel.h b53d0c5a8b Fix handling of dependency cycles. 3 vuotta sitten
SourceAssetDetailsPanel.cpp bbcf6f71af Fixed performance issue displaying assets with hundreds of dependencies. 2 vuotta sitten
SourceAssetDetailsPanel.h 49b229b74e Asset processor intermediate assets UI (#10545) 3 vuotta sitten
SourceAssetDetailsPanel.ui 49b229b74e Asset processor intermediate assets UI (#10545) 3 vuotta sitten
SourceAssetTreeFilterModel.cpp af29548343 Asset Processor: Measure, show, store, and load analysis job (CreateJob) duration metrics (#10624) 3 vuotta sitten
SourceAssetTreeFilterModel.h af29548343 Asset Processor: Measure, show, store, and load analysis job (CreateJob) duration metrics (#10624) 3 vuotta sitten
SourceAssetTreeItemData.cpp 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
SourceAssetTreeItemData.h 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
SourceAssetTreeModel.cpp 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten
SourceAssetTreeModel.h 98f1a29989 Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later. 2 vuotta sitten