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style
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2dcc4fd25f
Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584)
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há 2 anos atrás |
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AssetDetailsPanel.cpp
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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AssetDetailsPanel.h
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e4995da10e
Fix source dependency UI
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há 3 anos atrás |
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AssetTreeFilterModel.cpp
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5cee9b43b7
Squashed commit of Procedural Prefab work (#4481)
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há 4 anos atrás |
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AssetTreeFilterModel.h
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4cee263033
Minimal TypeInfo header/reduce std interdependencies. (#2688)
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há 4 anos atrás |
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AssetTreeItem.cpp
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a9d33a6517
Bugfix: Add source extension to model/material/physics mesh product assets (#16517)
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há 2 anos atrás |
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AssetTreeItem.h
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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AssetTreeModel.cpp
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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AssetTreeModel.h
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81453defa0
Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (#6485)
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há 4 anos atrás |
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BuilderData.cpp
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f1e2e30c97
Fix release compilation errors (#16319)
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há 2 anos atrás |
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BuilderData.h
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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BuilderDataItem.cpp
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ca3169fe2a
Bug fix: Asset Processor debug build crashes due to BuilderInfoMetricsModel index inconsistencies (#11005)
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há 3 anos atrás |
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BuilderDataItem.h
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ca3169fe2a
Bug fix: Asset Processor debug build crashes due to BuilderInfoMetricsModel index inconsistencies (#11005)
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há 3 anos atrás |
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BuilderInfoMetricsModel.cpp
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2e67eb7b4f
Changing Metrics output to a more 'standardized' format (#17851)
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há 1 ano atrás |
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BuilderInfoMetricsModel.h
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ca3169fe2a
Bug fix: Asset Processor debug build crashes due to BuilderInfoMetricsModel index inconsistencies (#11005)
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há 3 anos atrás |
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BuilderInfoPatternsModel.cpp
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6b5073dabb
Asset Processor: Builder tab UI change & metrics (#10863)
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há 3 anos atrás |
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BuilderInfoPatternsModel.h
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6b5073dabb
Asset Processor: Builder tab UI change & metrics (#10863)
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há 3 anos atrás |
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BuilderListModel.cpp
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8664d199c5
Right click job -> go to builder. (#15706)
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há 2 anos atrás |
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BuilderListModel.h
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8664d199c5
Right click job -> go to builder. (#15706)
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há 2 anos atrás |
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CacheServerData.cpp
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65561fc42e
{lny13480} Updated Shared Cached interface based on feedback from UX (#10802)
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há 3 anos atrás |
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CacheServerData.h
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65561fc42e
{lny13480} Updated Shared Cached interface based on feedback from UX (#10802)
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há 3 anos atrás |
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ConnectionEditDialog.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
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ConnectionEditDialog.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
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EnabledRelocationTypesModel.cpp
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2dcc4fd25f
Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584)
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há 2 anos atrás |
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EnabledRelocationTypesModel.h
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2dcc4fd25f
Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584)
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há 2 anos atrás |
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GoToButton.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
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GoToButton.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
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GoToButton.ui
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a10351f38d
Initial commit
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há 5 anos atrás |
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GoToButtonDelegate.cpp
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c314cec864
Reduce icon size
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há 2 anos atrás |
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GoToButtonDelegate.h
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c314cec864
Reduce icon size
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há 2 anos atrás |
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JobTreeViewItemDelegate.cpp
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
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JobTreeViewItemDelegate.h
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38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
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há 4 anos atrás |
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MainWindow.cpp
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09af5e4afa
Display information as assetprocessor analyzes assets regard how many assets are new files, are outdated, have altered dependencies, or have new builders (#17965)
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há 1 ano atrás |
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MainWindow.h
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2dcc4fd25f
Added a tab to Asset Processor to show the asset formats available for relocation with sidecar meta files. (#15584)
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há 2 anos atrás |
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MainWindow.ui
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889352b89b
Asset processor relocation UI with delay (#15668)
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há 2 anos atrás |
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MessageWindow.cpp
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a6082d0de1
AP startup error collector (#6484)
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há 4 anos atrás |
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MessageWindow.h
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a6082d0de1
AP startup error collector (#6484)
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há 4 anos atrás |
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MessageWindow.ui
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a6082d0de1
AP startup error collector (#6484)
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há 4 anos atrás |
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ProductAssetDetailsPanel.cpp
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4e51b9c8bb
Merge branch 'development' into origin_AP_GoToButtonPerf
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há 2 anos atrás |
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ProductAssetDetailsPanel.h
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43b2666b25
Product details page is now tabbed, like other views in the Asset Processor. (#15709)
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há 2 anos atrás |
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ProductAssetDetailsPanel.ui
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43b2666b25
Product details page is now tabbed, like other views in the Asset Processor. (#15709)
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há 2 anos atrás |
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ProductAssetTreeItemData.cpp
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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ProductAssetTreeItemData.h
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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ProductAssetTreeModel.cpp
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8320fcbaea
Improved performance loading assets tab the first time.
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há 2 anos atrás |
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ProductAssetTreeModel.h
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8320fcbaea
Improved performance loading assets tab the first time.
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há 2 anos atrás |
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ProductDependencyTreeDelegate.cpp
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87bf26be73
Use TreeView to show product dependencies; adjust UI to show the tree (#9983)
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há 3 anos atrás |
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ProductDependencyTreeDelegate.h
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87bf26be73
Use TreeView to show product dependencies; adjust UI to show the tree (#9983)
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há 3 anos atrás |
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ProductDependencyTreeItemData.cpp
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87bf26be73
Use TreeView to show product dependencies; adjust UI to show the tree (#9983)
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há 3 anos atrás |
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ProductDependencyTreeItemData.h
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87bf26be73
Use TreeView to show product dependencies; adjust UI to show the tree (#9983)
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há 3 anos atrás |
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ProductDependencyTreeModel.cpp
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b53d0c5a8b
Fix handling of dependency cycles.
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há 3 anos atrás |
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ProductDependencyTreeModel.h
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b53d0c5a8b
Fix handling of dependency cycles.
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há 3 anos atrás |
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SourceAssetDetailsPanel.cpp
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bbcf6f71af
Fixed performance issue displaying assets with hundreds of dependencies.
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há 2 anos atrás |
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SourceAssetDetailsPanel.h
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49b229b74e
Asset processor intermediate assets UI (#10545)
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há 3 anos atrás |
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SourceAssetDetailsPanel.ui
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49b229b74e
Asset processor intermediate assets UI (#10545)
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há 3 anos atrás |
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SourceAssetTreeFilterModel.cpp
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af29548343
Asset Processor: Measure, show, store, and load analysis job (CreateJob) duration metrics (#10624)
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há 3 anos atrás |
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SourceAssetTreeFilterModel.h
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af29548343
Asset Processor: Measure, show, store, and load analysis job (CreateJob) duration metrics (#10624)
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há 3 anos atrás |
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SourceAssetTreeItemData.cpp
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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SourceAssetTreeItemData.h
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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SourceAssetTreeModel.cpp
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |
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SourceAssetTreeModel.h
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98f1a29989
Fixed UI navigation for meta data based assets in the Asset Processor. The scan folder ID is kept with the relative path to the source asset, so it can be looked up later.
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há 2 anos atrás |