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- function normal_map_node_init() {
- array_push(nodes_material_utilities, normal_map_node_def);
- map_set(parser_material_node_vectors, "NORMAL_MAP", normal_map_node_vector);
- }
- function normal_map_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
- let strength: string = parser_material_parse_value_input(node.inputs[0]);
- let norm: string = parser_material_parse_vector_input(node.inputs[1]);
- let store: string = parser_material_store_var_name(node);
- parser_material_write(parser_material_kong, "var " + store + "_texn: float3 = " + norm + " * 2.0 - 1.0;");
- parser_material_write(parser_material_kong, "" + store + "_texn.xy = " + strength + " * " + store + "_texn.xy;");
- parser_material_write(parser_material_kong, "" + store + "_texn = normalize(" + store + "_texn);");
- return "(0.5 * " + store + "_texn + 0.5)";
- }
- let normal_map_node_def: ui_node_t = {
- id : 0,
- name : _tr("Normal Map"),
- type : "NORMAL_MAP",
- x : 0,
- y : 0,
- color : 0xff522c99,
- inputs : [
- {
- id : 0,
- node_id : 0,
- name : _tr("Strength"),
- type : "VALUE",
- color : 0xffa1a1a1,
- default_value : f32_array_create_x(1.0),
- min : 0.0,
- max : 2.0,
- precision : 100,
- display : 0
- },
- {
- id : 0,
- node_id : 0,
- name : _tr("Normal Map"),
- type : "VECTOR",
- color : -10238109,
- default_value : f32_array_create_xyz(0.5, 0.5, 1.0),
- min : 0.0,
- max : 1.0,
- precision : 100,
- display : 0
- }
- ],
- outputs : [ {
- id : 0,
- node_id : 0,
- name : _tr("Normal Map"),
- type : "VECTOR",
- color : -10238109,
- default_value : f32_array_create_xyz(0.5, 0.5, 1.0),
- min : 0.0,
- max : 1.0,
- precision : 100,
- display : 0
- } ],
- buttons : [],
- width : 0,
- flags : 0
- };
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