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@@ -272,6 +272,7 @@ class Library {
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var mat = h3d.mat.MaterialSetup.current.createMaterial();
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mat.name = m.name;
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mat.model = resource;
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+ mat.blendMode = m.blendMode;
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var props = h3d.mat.MaterialSetup.current.loadMaterialProps(mat);
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if( props == null ) props = mat.getDefaultModelProps();
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#if hide
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@@ -293,7 +294,6 @@ class Library {
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mat.specularTexture = loadTexture(m.specularTexture);
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if( m.normalMap != null )
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mat.normalMap = loadTexture(m.normalMap);
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- mat.blendMode = m.blendMode;
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mat.props = props;
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return mat;
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}
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