@@ -414,9 +414,6 @@ class Renderer extends h3d.scene.Renderer {
function beginPbr() {
var props : RenderProps = props;
- if ( displayMode == Performance ) {
- performance.shader.gradient = hrt.impl.TextureType.Utils.getTextureFromValue(props.performanceGradient);
- }
// reset tonemap shaders
var s = @:privateAccess tonemap.pass.shaders;
while( s != null ) {